#EED16D

Closest named color: Maize (#F4D054). oklch(86.5% 0.124 93.5), rgb(238, 209, 109).

Aa

Black text reads best on this color (13.97:1).

About this color

#EED16D is a light, moderately saturated yellow. In OKLCH its lightness is 87%, its chroma 0.124 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Maize (#F4D054), ΔE 0.021 away. Black text reads best on it, at 13.97:1.

Hue familyYellows
Lightnesslight (87%)
Chromamoderately saturated (0.124)
Temperaturewarm
Nearest nameMaize (#F4D054)
Black text13.97:1
White text1.50:1

Values

HEX#EED16D
RGBrgb(238, 209, 109)
HSLhsl(47, 79%, 68%)
OKLCHoklch(86.5% 0.124 93.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EED16D 1.50:1 Fails Lc -26.6 Dividers and decoration only
Black text on #EED16D 13.97:1 AAA Lc 80.3 Fine for body text
#EED16D text on white 1.50:1 Fails Lc 23.4 Dividers and decoration only
#EED16D text on black 13.97:1 AAA Lc -79.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF6E6

    oklch(97.2% 0.021 95.3)

  2. Step 100

    100

    #F4EAC8

    oklch(93.6% 0.046 93.5)

  3. Step 200

    200 (this color)

    #EED16D

    oklch(86.5% 0.124 93.5)

  4. Step 300

    300

    #E3BD1F

    oklch(80.8% 0.16 93.6)

  5. Step 400

    400

    #BF9D00

    oklch(70.6% 0.145 93.3)

  6. Step 500

    500

    #A48700

    oklch(63.2% 0.129 93.7)

  7. Step 600

    600

    #8A7100

    oklch(55.6% 0.114 93.5)

  8. Step 700

    700

    #745F00

    oklch(49.2% 0.101 93.8)

  9. Step 800

    800

    #5F4D00

    oklch(42.6% 0.087 93.4)

  10. Step 900

    900

    #4F4000

    oklch(37.6% 0.077 93.9)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#EED16D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3CE640.021
Deuteranopia (no green cones)#EBD6710.012
Tritanopia (no blue cones)#FFC4BA0.113
Achromatopsia (no color)#D3D3D30.124

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EED16D

    #EED16D

    oklch(86.5% 0.124 93.5)

  • #C4D0FF

    #C4D0FF

    oklch(86.4% 0.067 273.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EED16D

    #EED16D

    oklch(86.5% 0.124 93.5)

  • #FFC691

    #FFC691

    oklch(86.6% 0.094 64)

  • #C2E083

    #C2E083

    oklch(86.4% 0.123 123.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EED16D

    #EED16D

    oklch(86.5% 0.124 93.5)

  • #AAD9FF

    #AAD9FF

    oklch(86.5% 0.072 243.1)

  • #DEC6FF

    #DEC6FF

    oklch(86.5% 0.082 303.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EED16D

    #EED16D

    oklch(86.5% 0.124 93.5)

  • #6FE6FF

    #6FE6FF

    oklch(86.5% 0.112 213.4)

  • #FFB8F1

    #FFB8F1

    oklch(86.6% 0.109 333.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EED16D

    #EED16D

    oklch(86.5% 0.124 93.5)

  • #61EDDB

    #61EDDB

    oklch(86.5% 0.124 183.6)

  • #C4D0FF

    #C4D0FF

    oklch(86.4% 0.067 273.7)

  • #FFBECD

    #FFBECD

    oklch(86.5% 0.077 3.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EED16D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EED16D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.