#EEC98B

Closest named color: Sand (#E2CA76). oklch(85.4% 0.09 80), rgb(238, 201, 139).

Aa

Black text reads best on this color (13.36:1).

About this color

#EEC98B is a light, moderately saturated orange. In OKLCH its lightness is 85%, its chroma 0.090 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.032 away. Black text reads best on it, at 13.36:1.

Hue familyOranges
Lightnesslight (85%)
Chromamoderately saturated (0.090)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.36:1
White text1.57:1

Values

HEX#EEC98B
RGBrgb(238, 201, 139)
HSLhsl(38, 74%, 74%)
OKLCHoklch(85.4% 0.09 80)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEC98B 1.57:1 Fails Lc -29.4 Dividers and decoration only
Black text on #EEC98B 13.36:1 AAA Lc 77.8 Fine for body text
#EEC98B text on white 1.57:1 Fails Lc 26.0 Dividers and decoration only
#EEC98B text on black 13.36:1 AAA Lc -77.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF5EA

    oklch(97.2% 0.016 82.8)

  2. Step 100

    100

    #F6E8D2

    oklch(93.6% 0.033 79.3)

  3. Step 200

    200 (this color)

    #EEC98B

    oklch(85.4% 0.09 80)

  4. Step 300

    300

    #E8B865

    oklch(80.9% 0.115 79.7)

  5. Step 400

    400

    #D09400

    oklch(70.7% 0.147 79.7)

  6. Step 500

    500

    #B27F00

    oklch(63.1% 0.131 80.3)

  7. Step 600

    600

    #966A00

    oklch(55.5% 0.115 79.9)

  8. Step 700

    700

    #7F5900

    oklch(49.2% 0.102 79.8)

  9. Step 800

    800

    #684800

    oklch(42.6% 0.088 79.5)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #352300

    oklch(27.1% 0.056 79.9)

Export this scale for Tailwind in the Tailwind colors tool

#EEC98B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9C9860.032
Deuteranopia (no green cones)#E2D28D0.027
Tritanopia (no blue cones)#FDBEB90.078
Achromatopsia (no color)#CECECE0.090

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEC98B

    #EEC98B

    oklch(85.4% 0.09 80)

  • #B4D0FF

    #B4D0FF

    oklch(85.3% 0.073 260.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEC98B

    #EEC98B

    oklch(85.4% 0.09 80)

  • #FFBF9B

    #FFBF9B

    oklch(85.5% 0.088 50.5)

  • #D2D590

    #D2D590

    oklch(85.5% 0.089 110.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEC98B

    #EEC98B

    oklch(85.4% 0.09 80)

  • #90DAFF

    #90DAFF

    oklch(85.3% 0.09 230.9)

  • #CEC7FF

    #CEC7FF

    oklch(85.4% 0.078 290.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEC98B

    #EEC98B

    oklch(85.4% 0.09 80)

  • #83E1E6

    #83E1E6

    oklch(85.3% 0.09 200)

  • #EABCF4

    #EABCF4

    oklch(85.4% 0.091 320.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEC98B

    #EEC98B

    oklch(85.4% 0.09 80)

  • #91E2C6

    #91E2C6

    oklch(85.3% 0.089 170.3)

  • #B4D0FF

    #B4D0FF

    oklch(85.3% 0.073 260.7)

  • #FDB7D7

    #FDB7D7

    oklch(85.3% 0.09 350.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEC98B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEC98B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.