#EEC883

Closest named color: Sand (#E2CA76). oklch(85% 0.097 81.7), rgb(238, 200, 131).

Aa

Black text reads best on this color (13.22:1).

About this color

#EEC883 is a light, moderately saturated orange. In OKLCH its lightness is 85%, its chroma 0.097 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.026 away. Black text reads best on it, at 13.22:1.

Hue familyOranges
Lightnesslight (85%)
Chromamoderately saturated (0.097)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.22:1
White text1.58:1

Values

HEX#EEC883
RGBrgb(238, 200, 131)
HSLhsl(39, 76%, 72%)
OKLCHoklch(85% 0.097 81.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEC883 1.58:1 Fails Lc -30.0 Non-text elements, placeholder text
Black text on #EEC883 13.22:1 AAA Lc 77.2 Fine for body text
#EEC883 text on white 1.58:1 Fails Lc 26.6 Dividers and decoration only
#EEC883 text on black 13.22:1 AAA Lc -76.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF5E9

    oklch(97.2% 0.017 84.6)

  2. Step 100

    100

    #F6E8CF

    oklch(93.6% 0.036 82.2)

  3. Step 200

    200 (this color)

    #EEC883

    oklch(85% 0.097 81.7)

  4. Step 300

    300

    #E9B85A

    oklch(80.9% 0.125 81.6)

  5. Step 400

    400

    #CE9600

    oklch(70.8% 0.146 81.8)

  6. Step 500

    500

    #B18000

    oklch(63.2% 0.13 81.5)

  7. Step 600

    600

    #956B00

    oklch(55.6% 0.115 81.4)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #563D00

    oklch(37.8% 0.078 82.4)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#EEC883 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9C87E0.032
Deuteranopia (no green cones)#E2D1850.027
Tritanopia (no blue cones)#FEBCB70.086
Achromatopsia (no color)#CDCDCD0.097

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEC883

    #EEC883

    oklch(85% 0.097 81.7)

  • #B4CFFF

    #B4CFFF

    oklch(85.1% 0.073 261.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEC883

    #EEC883

    oklch(85% 0.097 81.7)

  • #FFBD96

    #FFBD96

    oklch(85% 0.092 51.7)

  • #CFD589

    #CFD589

    oklch(85.1% 0.098 112.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEC883

    #EEC883

    oklch(85% 0.097 81.7)

  • #8FD9FF

    #8FD9FF

    oklch(85% 0.091 231.6)

  • #CEC5FF

    #CEC5FF

    oklch(85% 0.081 291.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEC883

    #EEC883

    oklch(85% 0.097 81.7)

  • #79E1E9

    #79E1E9

    oklch(85% 0.097 202)

  • #ECB9F4

    #ECB9F4

    oklch(85% 0.097 321.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEC883

    #EEC883

    oklch(85% 0.097 81.7)

  • #88E3C6

    #88E3C6

    oklch(85.1% 0.097 171.5)

  • #B4CFFF

    #B4CFFF

    oklch(85.1% 0.073 261.9)

  • #FFB4D5

    #FFB4D5

    oklch(85% 0.096 351.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEC883, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEC883 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.