#EEC78C

Closest named color: Sand (#E2CA76). oklch(85% 0.088 77.5), rgb(238, 199, 140).

Aa

Black text reads best on this color (13.18:1).

About this color

#EEC78C is a light, moderately saturated orange. In OKLCH its lightness is 85%, its chroma 0.088 and its hue 77°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.035 away. Black text reads best on it, at 13.18:1.

Hue familyOranges
Lightnesslight (85%)
Chromamoderately saturated (0.088)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.18:1
White text1.59:1

Values

HEX#EEC78C
RGBrgb(238, 199, 140)
HSLhsl(36, 74%, 74%)
OKLCHoklch(85% 0.088 77.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEC78C 1.59:1 Fails Lc -30.2 Non-text elements, placeholder text
Black text on #EEC78C 13.18:1 AAA Lc 77.0 Fine for body text
#EEC78C text on white 1.59:1 Fails Lc 26.8 Dividers and decoration only
#EEC78C text on black 13.18:1 AAA Lc -76.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4EB

    oklch(97% 0.014 74.4)

  2. Step 100

    100

    #F6E8D2

    oklch(93.6% 0.033 79.3)

  3. Step 200

    200 (this color)

    #EEC78C

    oklch(85% 0.088 77.5)

  4. Step 300

    300

    #E9B768

    oklch(80.9% 0.113 77.5)

  5. Step 400

    400

    #D39300

    oklch(70.8% 0.148 77.7)

  6. Step 500

    500

    #B57D00

    oklch(63.1% 0.132 77.3)

  7. Step 600

    600

    #986900

    oklch(55.6% 0.116 77.9)

  8. Step 700

    700

    #805800

    oklch(49.1% 0.102 78.1)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #583B00

    oklch(37.6% 0.078 77.7)

  11. Step 950

    950

    #352200

    oklch(26.9% 0.056 77.8)

Export this scale for Tailwind in the Tailwind colors tool

#EEC78C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7C7880.035
Deuteranopia (no green cones)#E0D18E0.031
Tritanopia (no blue cones)#FDBCB80.076
Achromatopsia (no color)#CDCDCD0.088

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEC78C

    #EEC78C

    oklch(85% 0.088 77.5)

  • #AFD0FF

    #AFD0FF

    oklch(85% 0.075 257.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEC78C

    #EEC78C

    oklch(85% 0.088 77.5)

  • #FEBD9C

    #FEBD9C

    oklch(85% 0.088 48)

  • #D3D28F

    #D3D28F

    oklch(84.9% 0.087 107.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEC78C

    #EEC78C

    oklch(85% 0.088 77.5)

  • #8EDAFB

    #8EDAFB

    oklch(85.1% 0.088 227.3)

  • #CAC6FF

    #CAC6FF

    oklch(84.9% 0.079 287.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEC78C

    #EEC78C

    oklch(85% 0.088 77.5)

  • #84E0E2

    #84E0E2

    oklch(85% 0.088 197.4)

  • #E6BCF4

    #E6BCF4

    oklch(85% 0.088 317.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEC78C

    #EEC78C

    oklch(85% 0.088 77.5)

  • #94E1C2

    #94E1C2

    oklch(85.1% 0.088 167)

  • #AFD0FF

    #AFD0FF

    oklch(85% 0.075 257.2)

  • #F9B7D8

    #F9B7D8

    oklch(85% 0.087 347.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEC78C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEC78C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.