#EDF2E2

Closest named color: Beige (#F5F5DC). oklch(95.3% 0.022 121), rgb(237, 242, 226).

Aa

Black text reads best on this color (18.39:1).

About this color

#EDF2E2 is a very light close to neutral grey. In OKLCH its lightness is 95%, its chroma 0.022. It has too little chroma to lean warm or cool. The nearest named color is Beige (#F5F5DC), ΔE 0.017 away. Black text reads best on it, at 18.39:1.

Hue familyNeutrals
Lightnessvery light (95%)
Chromaclose to neutral grey (0.022)
Temperatureneutral
Nearest nameBeige (#F5F5DC)
Black text18.39:1
White text1.14:1

Values

HEX#EDF2E2
RGBrgb(237, 242, 226)
HSLhsl(79, 38%, 92%)
OKLCHoklch(95.3% 0.022 121)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDF2E2 1.14:1 Fails Lc -7.7 Not readable
Black text on #EDF2E2 18.39:1 AAA Lc 97.0 Preferred for body text
#EDF2E2 text on white 1.14:1 Fails Lc 0.0 Not readable
#EDF2E2 text on black 18.39:1 AAA Lc -97.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F5F6F3

    oklch(97.2% 0.004 121.6)

  2. Step 100

    100 (this color)

    #EDF2E2

    oklch(95.3% 0.022 121)

  3. Step 200

    200

    #D7DBD0

    oklch(88.5% 0.015 123.1)

  4. Step 300

    300

    #BEC4B0

    oklch(81% 0.028 120.6)

  5. Step 400

    400

    #9CA586

    oklch(70.6% 0.045 120.7)

  6. Step 500

    500

    #848F68

    oklch(63.1% 0.057 120.9)

  7. Step 600

    600

    #6E794F

    oklch(55.6% 0.063 120.4)

  8. Step 700

    700

    #5C6640

    oklch(49.1% 0.058 120.6)

  9. Step 800

    800

    #4B5335

    oklch(42.7% 0.048 120.6)

  10. Step 900

    900

    #3E452E

    oklch(37.7% 0.038 122)

  11. Step 950

    950

    #25281B

    oklch(26.9% 0.023 118.6)

Export this scale for Tailwind in the Tailwind colors tool

#EDF2E2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4F0E10.010
Deuteranopia (no green cones)#F4F0E30.011
Tritanopia (no blue cones)#EFF0ED0.018
Achromatopsia (no color)#F0F0F00.022

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDF2E2

    #EDF2E2

    oklch(95.3% 0.022 121)

  • #F2ECFC

    #F2ECFC

    oklch(95.2% 0.022 302.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDF2E2

    #EDF2E2

    oklch(95.3% 0.022 121)

  • #F5EFDF

    #F5EFDF

    oklch(95.2% 0.022 89.8)

  • #E6F4E8

    #E6F4E8

    oklch(95.3% 0.022 149.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDF2E2

    #EDF2E2

    oklch(95.3% 0.022 121)

  • #EAEFFF

    #EAEFFF

    oklch(95.3% 0.022 272.1)

  • #F9EAF6

    #F9EAF6

    oklch(95.2% 0.023 332.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDF2E2

    #EDF2E2

    oklch(95.3% 0.022 121)

  • #E3F2FD

    #E3F2FD

    oklch(95.3% 0.022 239.4)

  • #FDEAEE

    #FDEAEE

    oklch(95.3% 0.021 3.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDF2E2

    #EDF2E2

    oklch(95.3% 0.022 121)

  • #E0F4F8

    #E0F4F8

    oklch(95.4% 0.022 211)

  • #F2ECFC

    #F2ECFC

    oklch(95.2% 0.022 302.9)

  • #FEEBE7

    #FEEBE7

    oklch(95.4% 0.021 31.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDF2E2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDF2E2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.