#FDEAEE

Closest named color: Lavender Blush (#FFF0F5). oklch(95.3% 0.021 3.1), rgb(253, 234, 238).

Aa

Black text reads best on this color (18.18:1).

About this color

#FDEAEE is a very light close to neutral grey. In OKLCH its lightness is 95%, its chroma 0.021. It has too little chroma to lean warm or cool. The nearest named color is Lavender Blush (#FFF0F5), ΔE 0.016 away. Black text reads best on it, at 18.18:1.

Hue familyNeutrals
Lightnessvery light (95%)
Chromaclose to neutral grey (0.021)
Temperatureneutral
Nearest nameLavender Blush (#FFF0F5)
Black text18.18:1
White text1.15:1

Values

HEX#FDEAEE
RGBrgb(253, 234, 238)
HSLhsl(347, 83%, 95%)
OKLCHoklch(95.3% 0.021 3.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDEAEE 1.15:1 Fails Lc -8.6 Not readable
Black text on #FDEAEE 18.18:1 AAA Lc 96.2 Preferred for body text
#FDEAEE text on white 1.15:1 Fails Lc 0.0 Not readable
#FDEAEE text on black 18.18:1 AAA Lc -97.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F4F5

    oklch(97.1% 0.004 360)

  2. Step 100

    100 (this color)

    #FDEAEE

    oklch(95.3% 0.021 3.1)

  3. Step 200

    200

    #E3D5D8

    oklch(88.5% 0.016 2.7)

  4. Step 300

    300

    #D1BABF

    oklch(81% 0.027 2.9)

  5. Step 400

    400

    #B9969E

    oklch(70.7% 0.043 2.9)

  6. Step 500

    500

    #A77C86

    oklch(63.1% 0.055 3.4)

  7. Step 600

    600

    #926470

    oklch(55.5% 0.062 2.2)

  8. Step 700

    700

    #7C535D

    oklch(49% 0.056 3.4)

  9. Step 800

    800

    #65444C

    oklch(42.6% 0.047 3.3)

  10. Step 900

    900

    #523A40

    oklch(37.7% 0.035 2.4)

  11. Step 950

    950

    #302225

    oklch(27% 0.022 4.4)

Export this scale for Tailwind in the Tailwind colors tool

#FDEAEE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#ECEDEE0.023
Deuteranopia (no green cones)#F0F0EE0.022
Tritanopia (no blue cones)#FFE9EB0.004
Achromatopsia (no color)#EEEEEE0.022

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDEAEE

    #FDEAEE

    oklch(95.3% 0.021 3.1)

  • #E1F5F1

    #E1F5F1

    oklch(95.4% 0.022 182.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDEAEE

    #FDEAEE

    oklch(95.3% 0.021 3.1)

  • #F9EBF6

    #F9EBF6

    oklch(95.4% 0.021 332.9)

  • #FEEBE7

    #FEEBE7

    oklch(95.4% 0.021 31.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDEAEE

    #FDEAEE

    oklch(95.3% 0.021 3.1)

  • #E5F4E9

    #E5F4E9

    oklch(95.3% 0.022 154.1)

  • #E0F4F8

    #E0F4F8

    oklch(95.4% 0.022 211)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDEAEE

    #FDEAEE

    oklch(95.3% 0.021 3.1)

  • #EDF2E3

    #EDF2E3

    oklch(95.3% 0.021 121.8)

  • #E4F2FD

    #E4F2FD

    oklch(95.4% 0.021 241.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDEAEE

    #FDEAEE

    oklch(95.3% 0.021 3.1)

  • #F4F0E0

    #F4F0E0

    oklch(95.4% 0.022 95.3)

  • #E1F5F1

    #E1F5F1

    oklch(95.4% 0.022 182.6)

  • #EBEFFE

    #EBEFFE

    oklch(95.3% 0.021 274)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDEAEE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDEAEE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.