#EDD689

Closest named color: Sandy (#F1DA7A). oklch(87.8% 0.1 93.4), rgb(237, 214, 137).

Aa

Black text reads best on this color (14.58:1).

About this color

#EDD689 is a light, moderately saturated yellow. In OKLCH its lightness is 88%, its chroma 0.100 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Sandy (#F1DA7A), ΔE 0.022 away. Black text reads best on it, at 14.58:1.

Hue familyYellows
Lightnesslight (88%)
Chromamoderately saturated (0.100)
Temperaturewarm
Nearest nameSandy (#F1DA7A)
Black text14.58:1
White text1.44:1

Values

HEX#EDD689
RGBrgb(237, 214, 137)
HSLhsl(46, 74%, 73%)
OKLCHoklch(87.8% 0.1 93.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDD689 1.44:1 Fails Lc -23.9 Dividers and decoration only
Black text on #EDD689 14.58:1 AAA Lc 82.7 Fine for body text
#EDD689 text on white 1.44:1 Fails Lc 21.0 Dividers and decoration only
#EDD689 text on black 14.58:1 AAA Lc -82.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5E9

    oklch(97% 0.016 91.6)

  2. Step 100

    100

    #F2EACF

    oklch(93.6% 0.037 93.4)

  3. Step 200

    200 (this color)

    #EDD689

    oklch(87.8% 0.1 93.4)

  4. Step 300

    300

    #DDBF55

    oklch(81% 0.129 93.5)

  5. Step 400

    400

    #BF9D00

    oklch(70.6% 0.145 93.3)

  6. Step 500

    500

    #A48700

    oklch(63.2% 0.129 93.7)

  7. Step 600

    600

    #8A7100

    oklch(55.6% 0.114 93.5)

  8. Step 700

    700

    #745F00

    oklch(49.2% 0.101 93.8)

  9. Step 800

    800

    #5F4D00

    oklch(42.6% 0.087 93.4)

  10. Step 900

    900

    #4F4000

    oklch(37.6% 0.077 93.9)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#EDD689 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5D3830.016
Deuteranopia (no green cones)#EBDA8C0.010
Tritanopia (no blue cones)#FBCBC30.091
Achromatopsia (no color)#D7D7D70.100

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDD689

    #EDD689

    oklch(87.8% 0.1 93.4)

  • #CAD5FF

    #CAD5FF

    oklch(87.8% 0.059 273.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDD689

    #EDD689

    oklch(87.8% 0.1 93.4)

  • #FFCC9D

    #FFCC9D

    oklch(87.9% 0.084 64)

  • #CAE298

    #CAE298

    oklch(87.7% 0.1 123.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDD689

    #EDD689

    oklch(87.8% 0.1 93.4)

  • #B3DDFF

    #B3DDFF

    oklch(87.9% 0.065 242.9)

  • #E1CCFF

    #E1CCFF

    oklch(87.9% 0.073 303.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDD689

    #EDD689

    oklch(87.8% 0.1 93.4)

  • #83E8FF

    #83E8FF

    oklch(87.8% 0.1 214.2)

  • #FFBFF3

    #FFBFF3

    oklch(87.8% 0.099 333.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDD689

    #EDD689

    oklch(87.8% 0.1 93.4)

  • #85EDDD

    #85EDDD

    oklch(87.9% 0.1 182.9)

  • #CAD5FF

    #CAD5FF

    oklch(87.8% 0.059 273.6)

  • #FFC5D2

    #FFC5D2

    oklch(87.9% 0.068 3.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDD689, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDD689 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.