#EDCF72

Closest named color: Sand (#E2CA76). oklch(86.1% 0.118 91.9), rgb(237, 207, 114).

Aa

Black text reads best on this color (13.76:1).

About this color

#EDCF72 is a light, moderately saturated yellow. In OKLCH its lightness is 86%, its chroma 0.118 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.022 away. Black text reads best on it, at 13.76:1.

Hue familyYellows
Lightnesslight (86%)
Chromamoderately saturated (0.118)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.76:1
White text1.52:1

Values

HEX#EDCF72
RGBrgb(237, 207, 114)
HSLhsl(45, 77%, 69%)
OKLCHoklch(86.1% 0.118 91.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDCF72 1.52:1 Fails Lc -27.5 Dividers and decoration only
Black text on #EDCF72 13.76:1 AAA Lc 79.5 Fine for body text
#EDCF72 text on white 1.52:1 Fails Lc 24.3 Dividers and decoration only
#EDCF72 text on black 13.76:1 AAA Lc -78.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5E7

    oklch(97% 0.019 90.5)

  2. Step 100

    100

    #F4EAC9

    oklch(93.6% 0.045 93.1)

  3. Step 200

    200 (this color)

    #EDCF72

    oklch(86.1% 0.118 91.9)

  4. Step 300

    300

    #E4BC33

    oklch(80.8% 0.151 91.5)

  5. Step 400

    400

    #C19C00

    oklch(70.6% 0.144 91.7)

  6. Step 500

    500

    #A68600

    oklch(63.2% 0.129 91.9)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#EDCF72 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1CC6A0.022
Deuteranopia (no green cones)#E8D5760.015
Tritanopia (no blue cones)#FDC2B90.107
Achromatopsia (no color)#D1D1D10.118

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDCF72

    #EDCF72

    oklch(86.1% 0.118 91.9)

  • #C1CFFF

    #C1CFFF

    oklch(86% 0.069 272.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDCF72

    #EDCF72

    oklch(86.1% 0.118 91.9)

  • #FFC490

    #FFC490

    oklch(86.2% 0.095 62.4)

  • #C4DE85

    #C4DE85

    oklch(86.1% 0.118 122.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDCF72

    #EDCF72

    oklch(86.1% 0.118 91.9)

  • #A6D8FF

    #A6D8FF

    oklch(86.1% 0.075 242.2)

  • #DBC5FF

    #DBC5FF

    oklch(86.1% 0.082 302)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDCF72

    #EDCF72

    oklch(86.1% 0.118 91.9)

  • #64E6FE

    #64E6FE

    oklch(86.1% 0.118 211.7)

  • #FFB5F4

    #FFB5F4

    oklch(86.2% 0.117 331.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDCF72

    #EDCF72

    oklch(86.1% 0.118 91.9)

  • #6AEBD7

    #6AEBD7

    oklch(86.2% 0.118 181.8)

  • #C1CFFF

    #C1CFFF

    oklch(86% 0.069 272.2)

  • #FFBCCD

    #FFBCCD

    oklch(86.1% 0.08 2.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDCF72, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDCF72 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.