#EDCE6C

Closest named color: Sand (#E2CA76). oklch(85.8% 0.123 92.1), rgb(237, 206, 108).

Aa

Black text reads best on this color (13.64:1).

About this color

#EDCE6C is a light, moderately saturated yellow. In OKLCH its lightness is 86%, its chroma 0.123 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.023 away. Black text reads best on it, at 13.64:1.

Hue familyYellows
Lightnesslight (86%)
Chromamoderately saturated (0.123)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.64:1
White text1.53:1

Values

HEX#EDCE6C
RGBrgb(237, 206, 108)
HSLhsl(46, 78%, 68%)
OKLCHoklch(85.8% 0.123 92.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDCE6C 1.53:1 Fails Lc -28.1 Dividers and decoration only
Black text on #EDCE6C 13.64:1 AAA Lc 79.0 Fine for body text
#EDCE6C text on white 1.53:1 Fails Lc 24.8 Dividers and decoration only
#EDCE6C text on black 13.64:1 AAA Lc -78.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5E6

    oklch(97% 0.02 91.6)

  2. Step 100

    100

    #F5EAC8

    oklch(93.7% 0.046 92.2)

  3. Step 200

    200 (this color)

    #EDCE6C

    oklch(85.8% 0.123 92.1)

  4. Step 300

    300

    #E5BC24

    oklch(80.9% 0.158 92)

  5. Step 400

    400

    #C19C00

    oklch(70.6% 0.144 91.7)

  6. Step 500

    500

    #A58600

    oklch(63.1% 0.129 92.4)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#EDCE6C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0CB630.023
Deuteranopia (no green cones)#E8D4700.015
Tritanopia (no blue cones)#FEC1B70.111
Achromatopsia (no color)#D0D0D00.123

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDCE6C

    #EDCE6C

    oklch(85.8% 0.123 92.1)

  • #C0CEFF

    #C0CEFF

    oklch(85.7% 0.07 272.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDCE6C

    #EDCE6C

    oklch(85.8% 0.123 92.1)

  • #FFC28D

    #FFC28D

    oklch(85.7% 0.098 61.9)

  • #C3DD80

    #C3DD80

    oklch(85.8% 0.122 121.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDCE6C

    #EDCE6C

    oklch(85.8% 0.123 92.1)

  • #A4D7FF

    #A4D7FF

    oklch(85.8% 0.077 242.4)

  • #DAC4FF

    #DAC4FF

    oklch(85.8% 0.084 301.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDCE6C

    #EDCE6C

    oklch(85.8% 0.123 92.1)

  • #5CE5FF

    #5CE5FF

    oklch(85.7% 0.122 212.4)

  • #FFB3F3

    #FFB3F3

    oklch(85.8% 0.12 332.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDCE6C

    #EDCE6C

    oklch(85.8% 0.123 92.1)

  • #62EBD7

    #62EBD7

    oklch(85.9% 0.123 182.2)

  • #C0CEFF

    #C0CEFF

    oklch(85.7% 0.07 272.4)

  • #FFBACC

    #FFBACC

    oklch(85.7% 0.083 1.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDCE6C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDCE6C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.