#EDCD7A

Closest named color: Sand (#E2CA76). oklch(85.8% 0.109 89), rgb(237, 205, 122).

Aa

Black text reads best on this color (13.61:1).

About this color

#EDCD7A is a light, moderately saturated orange. In OKLCH its lightness is 86%, its chroma 0.109 and its hue 89°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.019 away. Black text reads best on it, at 13.61:1.

Hue familyOranges
Lightnesslight (86%)
Chromamoderately saturated (0.109)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.61:1
White text1.54:1

Values

HEX#EDCD7A
RGBrgb(237, 205, 122)
HSLhsl(43, 76%, 70%)
OKLCHoklch(85.8% 0.109 89)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDCD7A 1.54:1 Fails Lc -28.3 Dividers and decoration only
Black text on #EDCD7A 13.61:1 AAA Lc 78.8 Fine for body text
#EDCD7A text on white 1.54:1 Fails Lc 24.9 Dividers and decoration only
#EDCD7A text on black 13.61:1 AAA Lc -78.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5E8

    oklch(97% 0.018 89.4)

  2. Step 100

    100

    #F5E9CC

    oklch(93.6% 0.04 88.2)

  3. Step 200

    200 (this color)

    #EDCD7A

    oklch(85.8% 0.109 89)

  4. Step 300

    300

    #E5BB46

    oklch(80.9% 0.14 88.8)

  5. Step 400

    400

    #C59A00

    oklch(70.6% 0.144 88.6)

  6. Step 500

    500

    #A98400

    oklch(63.1% 0.129 88.8)

  7. Step 600

    600

    #8E6F00

    oklch(55.6% 0.114 89.2)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#EDCD7A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DECB730.025
Deuteranopia (no green cones)#E6D47D0.019
Tritanopia (no blue cones)#FDC1B90.098
Achromatopsia (no color)#D0D0D00.109

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDCD7A

    #EDCD7A

    oklch(85.8% 0.109 89)

  • #BECFFF

    #BECFFF

    oklch(85.8% 0.07 269.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDCD7A

    #EDCD7A

    oklch(85.8% 0.109 89)

  • #FFC292

    #FFC292

    oklch(85.8% 0.094 59.3)

  • #C8DB88

    #C8DB88

    oklch(85.8% 0.109 119.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDCD7A

    #EDCD7A

    oklch(85.8% 0.109 89)

  • #A0D8FF

    #A0D8FF

    oklch(85.7% 0.079 239.2)

  • #D7C5FF

    #D7C5FF

    oklch(85.8% 0.082 298.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDCD7A

    #EDCD7A

    oklch(85.8% 0.109 89)

  • #6FE4F6

    #6FE4F6

    oklch(85.8% 0.108 208.7)

  • #F8B7F4

    #F8B7F4

    oklch(85.8% 0.108 328.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDCD7A

    #EDCD7A

    oklch(85.8% 0.109 89)

  • #78E8D2

    #78E8D2

    oklch(85.9% 0.108 179.2)

  • #BECFFF

    #BECFFF

    oklch(85.8% 0.07 269.6)

  • #FFBACF

    #FFBACF

    oklch(85.8% 0.084 359.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDCD7A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDCD7A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.