#EDCD68

Closest named color: Maize (#F4D054). oklch(85.6% 0.126 92), rgb(237, 205, 104).

Aa

Black text reads best on this color (13.53:1).

About this color

#EDCD68 is a light, moderately saturated yellow. In OKLCH its lightness is 86%, its chroma 0.126 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Maize (#F4D054), ΔE 0.022 away. Black text reads best on it, at 13.53:1.

Hue familyYellows
Lightnesslight (86%)
Chromamoderately saturated (0.126)
Temperaturewarm
Nearest nameMaize (#F4D054)
Black text13.53:1
White text1.55:1

Values

HEX#EDCD68
RGBrgb(237, 205, 104)
HSLhsl(46, 79%, 67%)
OKLCHoklch(85.6% 0.126 92)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDCD68 1.55:1 Fails Lc -28.6 Dividers and decoration only
Black text on #EDCD68 13.53:1 AAA Lc 78.5 Fine for body text
#EDCD68 text on white 1.55:1 Fails Lc 25.3 Dividers and decoration only
#EDCD68 text on black 13.53:1 AAA Lc -77.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5E6

    oklch(97% 0.02 91.6)

  2. Step 100

    100

    #F5EAC7

    oklch(93.7% 0.047 92.6)

  3. Step 200

    200 (this color)

    #EDCD68

    oklch(85.6% 0.126 92)

  4. Step 300

    300

    #E6BC18

    oklch(80.9% 0.162 92)

  5. Step 400

    400

    #C19C00

    oklch(70.6% 0.144 91.7)

  6. Step 500

    500

    #A58600

    oklch(63.1% 0.129 92.4)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#EDCD68 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0CA5E0.024
Deuteranopia (no green cones)#E8D36C0.015
Tritanopia (no blue cones)#FEBFB60.115
Achromatopsia (no color)#CFCFCF0.126

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDCD68

    #EDCD68

    oklch(85.6% 0.126 92)

  • #BFCEFF

    #BFCEFF

    oklch(85.7% 0.07 271.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDCD68

    #EDCD68

    oklch(85.6% 0.126 92)

  • #FFC18B

    #FFC18B

    oklch(85.5% 0.1 61.9)

  • #C2DD7D

    #C2DD7D

    oklch(85.6% 0.126 121.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDCD68

    #EDCD68

    oklch(85.6% 0.126 92)

  • #A2D7FF

    #A2D7FF

    oklch(85.6% 0.078 241.4)

  • #DAC3FF

    #DAC3FF

    oklch(85.6% 0.085 302.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDCD68

    #EDCD68

    oklch(85.6% 0.126 92)

  • #57E5FF

    #57E5FF

    oklch(85.6% 0.125 212)

  • #FFB1F3

    #FFB1F3

    oklch(85.5% 0.123 332.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDCD68

    #EDCD68

    oklch(85.6% 0.126 92)

  • #5CEAD6

    #5CEAD6

    oklch(85.5% 0.125 182.4)

  • #BFCEFF

    #BFCEFF

    oklch(85.7% 0.07 271.6)

  • #FFB9CB

    #FFB9CB

    oklch(85.5% 0.084 2.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDCD68, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDCD68 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.