#EDCCCC

Closest named color: Light Rose (#FFC5CB). oklch(87.3% 0.037 17.9), rgb(237, 204, 204).

Aa

Black text reads best on this color (14.10:1).

About this color

#EDCCCC is a light, muted pink. In OKLCH its lightness is 87%, its chroma 0.037 and its hue 18°. Its hue sits on the warm side of the wheel. The nearest named color is Light Rose (#FFC5CB), ΔE 0.030 away. Black text reads best on it, at 14.10:1.

Hue familyPinks
Lightnesslight (87%)
Chromamuted (0.037)
Temperaturewarm
Nearest nameLight Rose (#FFC5CB)
Black text14.10:1
White text1.48:1

Values

HEX#EDCCCC
RGBrgb(237, 204, 204)
HSLhsl(0, 48%, 86%)
OKLCHoklch(87.3% 0.037 17.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDCCCC 1.48:1 Fails Lc -26.1 Dividers and decoration only
Black text on #EDCCCC 14.10:1 AAA Lc 80.8 Fine for body text
#EDCCCC text on white 1.48:1 Fails Lc 23.0 Dividers and decoration only
#EDCCCC text on black 14.10:1 AAA Lc -80.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F4

    oklch(97.2% 0.006 17.3)

  2. Step 100

    100

    #F3E6E6

    oklch(93.5% 0.014 17.4)

  3. Step 200

    200 (this color)

    #EDCCCC

    oklch(87.3% 0.037 17.9)

  4. Step 300

    300

    #DEB5B5

    oklch(80.9% 0.048 18.2)

  5. Step 400

    400

    #CC8D8F

    oklch(70.6% 0.077 17.1)

  6. Step 500

    500

    #BD7073

    oklch(63% 0.098 17.7)

  7. Step 600

    600

    #A9575C

    oklch(55.6% 0.107 17.4)

  8. Step 700

    700

    #90474B

    oklch(49% 0.099 18)

  9. Step 800

    800

    #753B3E

    oklch(42.7% 0.081 17.8)

  10. Step 900

    900

    #5F3335

    oklch(37.8% 0.064 17.6)

  11. Step 950

    950

    #381E1F

    oklch(27% 0.041 17.6)

Export this scale for Tailwind in the Tailwind colors tool

#EDCCCC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1D0CC0.040
Deuteranopia (no green cones)#D9D6CC0.036
Tritanopia (no blue cones)#F5C9CC0.013
Achromatopsia (no color)#D4D4D40.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDCCCC

    #EDCCCC

    oklch(87.3% 0.037 17.9)

  • #BADDDE

    #BADDDE

    oklch(87.3% 0.037 198.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDCCCC

    #EDCCCC

    oklch(87.3% 0.037 17.9)

  • #E9CCDA

    #E9CCDA

    oklch(87.4% 0.037 347.1)

  • #EBCFC1

    #EBCFC1

    oklch(87.4% 0.037 48.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDCCCC

    #EDCCCC

    oklch(87.3% 0.037 17.9)

  • #BFDED0

    #BFDED0

    oklch(87.4% 0.038 166.5)

  • #BDDBE9

    #BDDBE9

    oklch(87.4% 0.037 227.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDCCCC

    #EDCCCC

    oklch(87.3% 0.037 17.9)

  • #CADBC4

    #CADBC4

    oklch(87.2% 0.036 137.5)

  • #C6D7EE

    #C6D7EE

    oklch(87.4% 0.037 256)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDCCCC

    #EDCCCC

    oklch(87.3% 0.037 17.9)

  • #D7D8BC

    #D7D8BC

    oklch(87.4% 0.038 108.8)

  • #BADDDE

    #BADDDE

    oklch(87.3% 0.037 198.6)

  • #D3D2ED

    #D3D2ED

    oklch(87.3% 0.037 287.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDCCCC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDCCCC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.