#EDCB61

Closest named color: Maize (#F4D054). oklch(85.1% 0.13 91.6), rgb(237, 203, 97).

Aa

Black text reads best on this color (13.31:1).

About this color

#EDCB61 is a light, moderately saturated yellow. In OKLCH its lightness is 85%, its chroma 0.130 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Maize (#F4D054), ΔE 0.021 away. Black text reads best on it, at 13.31:1.

Hue familyYellows
Lightnesslight (85%)
Chromamoderately saturated (0.130)
Temperaturewarm
Nearest nameMaize (#F4D054)
Black text13.31:1
White text1.57:1

Values

HEX#EDCB61
RGBrgb(237, 203, 97)
HSLhsl(45, 80%, 65%)
OKLCHoklch(85.1% 0.13 91.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDCB61 1.57:1 Fails Lc -29.6 Dividers and decoration only
Black text on #EDCB61 13.31:1 AAA Lc 77.6 Fine for body text
#EDCB61 text on white 1.57:1 Fails Lc 26.2 Dividers and decoration only
#EDCB61 text on black 13.31:1 AAA Lc -76.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF5E5

    oklch(97.1% 0.022 89.8)

  2. Step 100

    100

    #F5EAC6

    oklch(93.7% 0.049 93)

  3. Step 200

    200 (this color)

    #EDCB61

    oklch(85.1% 0.13 91.6)

  4. Step 300

    300

    #E7BB00

    oklch(80.8% 0.165 91.6)

  5. Step 400

    400

    #C19C00

    oklch(70.6% 0.144 91.7)

  6. Step 500

    500

    #A68600

    oklch(63.2% 0.129 91.9)

  7. Step 600

    600

    #8C7000

    oklch(55.6% 0.114 91.4)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#EDCB61 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DEC8560.027
Deuteranopia (no green cones)#E7D2650.018
Tritanopia (no blue cones)#FFBDB30.118
Achromatopsia (no color)#CECECE0.130

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDCB61

    #EDCB61

    oklch(85.1% 0.13 91.6)

  • #BDCCFF

    #BDCCFF

    oklch(85.1% 0.073 272)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDCB61

    #EDCB61

    oklch(85.1% 0.13 91.6)

  • #FFBF87

    #FFBF87

    oklch(85.1% 0.103 61.9)

  • #C0DB77

    #C0DB77

    oklch(85% 0.13 121.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDCB61

    #EDCB61

    oklch(85.1% 0.13 91.6)

  • #9ED5FF

    #9ED5FF

    oklch(85% 0.082 241.8)

  • #D8C1FF

    #D8C1FF

    oklch(85.1% 0.088 301.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDCB61

    #EDCB61

    oklch(85.1% 0.13 91.6)

  • #4AE4FF

    #4AE4FF

    oklch(85% 0.13 211.9)

  • #FFAEF4

    #FFAEF4

    oklch(85% 0.129 331.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDCB61

    #EDCB61

    oklch(85.1% 0.13 91.6)

  • #53EAD4

    #53EAD4

    oklch(85.2% 0.13 181.6)

  • #BDCCFF

    #BDCCFF

    oklch(85.1% 0.073 272)

  • #FFB7CA

    #FFB7CA

    oklch(85.2% 0.086 1.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDCB61, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDCB61 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.