#EDCAB5

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.049 52.8), rgb(237, 202, 181).

Aa

Black text reads best on this color (13.71:1).

About this color

#EDCAB5 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.049 and its hue 53°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.030 away. Black text reads best on it, at 13.71:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.049)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.71:1
White text1.53:1

Values

HEX#EDCAB5
RGBrgb(237, 202, 181)
HSLhsl(22, 61%, 82%)
OKLCHoklch(86.3% 0.049 52.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDCAB5 1.53:1 Fails Lc -27.8 Dividers and decoration only
Black text on #EDCAB5 13.71:1 AAA Lc 79.2 Fine for body text
#EDCAB5 text on white 1.53:1 Fails Lc 24.6 Dividers and decoration only
#EDCAB5 text on black 13.71:1 AAA Lc -78.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F4E7DF

    oklch(93.6% 0.018 54)

  3. Step 200

    200 (this color)

    #EDCAB5

    oklch(86.3% 0.049 52.8)

  4. Step 300

    300

    #E2B69B

    oklch(80.9% 0.063 53.1)

  5. Step 400

    400

    #D28F64

    oklch(70.8% 0.1 53.1)

  6. Step 500

    500

    #C57136

    oklch(63.2% 0.129 53)

  7. Step 600

    600

    #B05705

    oklch(55.5% 0.139 52.9)

  8. Step 700

    700

    #954800

    oklch(49% 0.124 53)

  9. Step 800

    800

    #7B3B02

    oklch(42.8% 0.107 53.1)

  10. Step 900

    900

    #63330F

    oklch(37.7% 0.084 53.1)

  11. Step 950

    950

    #3A1E0B

    oklch(26.9% 0.053 52.6)

Export this scale for Tailwind in the Tailwind colors tool

#EDCAB5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CDB40.036
Deuteranopia (no green cones)#DCD4B50.034
Tritanopia (no blue cones)#F8C4C40.034
Achromatopsia (no color)#D1D1D10.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDCAB5

    #EDCAB5

    oklch(86.3% 0.049 52.8)

  • #B3D8ED

    #B3D8ED

    oklch(86.2% 0.049 233)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDCAB5

    #EDCAB5

    oklch(86.3% 0.049 52.8)

  • #F1C6C3

    #F1C6C3

    oklch(86.3% 0.049 22.8)

  • #E2D0AE

    #E2D0AE

    oklch(86.4% 0.049 83.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDCAB5

    #EDCAB5

    oklch(86.3% 0.049 52.8)

  • #ADDCE0

    #ADDCE0

    oklch(86.3% 0.049 202.7)

  • #C1D3F3

    #C1D3F3

    oklch(86.4% 0.049 262)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDCAB5

    #EDCAB5

    oklch(86.3% 0.049 52.8)

  • #B2DDCF

    #B2DDCF

    oklch(86.3% 0.049 173.3)

  • #D3CDF0

    #D3CDF0

    oklch(86.4% 0.048 293.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDCAB5

    #EDCAB5

    oklch(86.3% 0.049 52.8)

  • #C0DBBE

    #C0DBBE

    oklch(86.4% 0.049 143.3)

  • #B3D8ED

    #B3D8ED

    oklch(86.2% 0.049 233)

  • #E2C8E5

    #E2C8E5

    oklch(86.3% 0.048 322.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDCAB5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDCAB5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.