#EDCA77

Closest named color: Sand (#E2CA76). oklch(85.2% 0.11 87.2), rgb(237, 202, 119).

Aa

Black text reads best on this color (13.31:1).

About this color

#EDCA77 is a light, moderately saturated orange. In OKLCH its lightness is 85%, its chroma 0.110 and its hue 87°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.016 away. Black text reads best on it, at 13.31:1.

Hue familyOranges
Lightnesslight (85%)
Chromamoderately saturated (0.110)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.31:1
White text1.57:1

Values

HEX#EDCA77
RGBrgb(237, 202, 119)
HSLhsl(42, 77%, 70%)
OKLCHoklch(85.2% 0.11 87.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDCA77 1.57:1 Fails Lc -29.6 Dividers and decoration only
Black text on #EDCA77 13.31:1 AAA Lc 77.6 Fine for body text
#EDCA77 text on white 1.57:1 Fails Lc 26.2 Dividers and decoration only
#EDCA77 text on black 13.31:1 AAA Lc -76.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF5E8

    oklch(97.1% 0.018 86.1)

  2. Step 100

    100

    #F6E9CC

    oklch(93.7% 0.041 86.7)

  3. Step 200

    200 (this color)

    #EDCA77

    oklch(85.2% 0.11 87.2)

  4. Step 300

    300

    #E7BA44

    oklch(80.9% 0.141 87.4)

  5. Step 400

    400

    #C79900

    oklch(70.6% 0.144 87)

  6. Step 500

    500

    #AB8300

    oklch(63.1% 0.129 87)

  7. Step 600

    600

    #906E00

    oklch(55.7% 0.114 87.1)

  8. Step 700

    700

    #795C00

    oklch(49.1% 0.1 87.1)

  9. Step 800

    800

    #634B00

    oklch(42.6% 0.087 87.5)

  10. Step 900

    900

    #533E00

    oklch(37.6% 0.077 86.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#EDCA77 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCC8700.028
Deuteranopia (no green cones)#E4D27A0.022
Tritanopia (no blue cones)#FDBDB60.099
Achromatopsia (no color)#CECECE0.110

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDCA77

    #EDCA77

    oklch(85.2% 0.11 87.2)

  • #B9CEFF

    #B9CEFF

    oklch(85.2% 0.072 266.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDCA77

    #EDCA77

    oklch(85.2% 0.11 87.2)

  • #FFBF8F

    #FFBF8F

    oklch(85.2% 0.097 57.9)

  • #C9D884

    #C9D884

    oklch(85.2% 0.109 117)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDCA77

    #EDCA77

    oklch(85.2% 0.11 87.2)

  • #99D7FF

    #99D7FF

    oklch(85.1% 0.084 237.4)

  • #D4C3FF

    #D4C3FF

    oklch(85.1% 0.084 297.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDCA77

    #EDCA77

    oklch(85.2% 0.11 87.2)

  • #6AE3F3

    #6AE3F3

    oklch(85.3% 0.11 207)

  • #F5B5F4

    #F5B5F4

    oklch(85.2% 0.11 327)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDCA77

    #EDCA77

    oklch(85.2% 0.11 87.2)

  • #76E6CD

    #76E6CD

    oklch(85.2% 0.11 177.1)

  • #B9CEFF

    #B9CEFF

    oklch(85.2% 0.072 266.7)

  • #FFB6CF

    #FFB6CF

    oklch(85.1% 0.09 356.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDCA77, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDCA77 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.