#ECD480

Closest named color: Sandy (#F1DA7A). oklch(87.2% 0.108 94), rgb(236, 212, 128).

Aa

Black text reads best on this color (14.29:1).

About this color

#ECD480 is a light, moderately saturated yellow. In OKLCH its lightness is 87%, its chroma 0.108 and its hue 94°. Its hue sits on the warm side of the wheel. The nearest named color is Sandy (#F1DA7A), ΔE 0.020 away. Black text reads best on it, at 14.29:1.

Hue familyYellows
Lightnesslight (87%)
Chromamoderately saturated (0.108)
Temperaturewarm
Nearest nameSandy (#F1DA7A)
Black text14.29:1
White text1.46:1

Values

HEX#ECD480
RGBrgb(236, 212, 128)
HSLhsl(47, 74%, 71%)
OKLCHoklch(87.2% 0.108 94)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECD480 1.46:1 Fails Lc -25.2 Dividers and decoration only
Black text on #ECD480 14.29:1 AAA Lc 81.6 Fine for body text
#ECD480 text on white 1.46:1 Fails Lc 22.2 Dividers and decoration only
#ECD480 text on black 14.29:1 AAA Lc -81.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F6E8

    oklch(97.2% 0.019 96.9)

  2. Step 100

    100

    #F2EACC

    oklch(93.6% 0.04 94.7)

  3. Step 200

    200 (this color)

    #ECD480

    oklch(87.2% 0.108 94)

  4. Step 300

    300

    #DEBE49

    oklch(80.8% 0.138 93.6)

  5. Step 400

    400

    #BE9E00

    oklch(70.7% 0.145 94.4)

  6. Step 500

    500

    #A38700

    oklch(63.1% 0.129 94.2)

  7. Step 600

    600

    #897100

    oklch(55.5% 0.114 94.1)

  8. Step 700

    700

    #745F00

    oklch(49.2% 0.101 93.8)

  9. Step 800

    800

    #5F4D00

    oklch(42.6% 0.087 93.4)

  10. Step 900

    900

    #4F4000

    oklch(37.6% 0.077 93.9)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#ECD480 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4D1790.016
Deuteranopia (no green cones)#EAD8830.010
Tritanopia (no blue cones)#FBC8C00.099
Achromatopsia (no color)#D5D5D50.108

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECD480

    #ECD480

    oklch(87.2% 0.108 94)

  • #C7D3FF

    #C7D3FF

    oklch(87.2% 0.062 273.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECD480

    #ECD480

    oklch(87.2% 0.108 94)

  • #FFC997

    #FFC997

    oklch(87.2% 0.089 64)

  • #C6E192

    #C6E192

    oklch(87.1% 0.107 123.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECD480

    #ECD480

    oklch(87.2% 0.108 94)

  • #AFDBFF

    #AFDBFF

    oklch(87.2% 0.068 243.3)

  • #E0C9FF

    #E0C9FF

    oklch(87.2% 0.077 304.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECD480

    #ECD480

    oklch(87.2% 0.108 94)

  • #7BE7FF

    #7BE7FF

    oklch(87.2% 0.105 214)

  • #FFBCF1

    #FFBCF1

    oklch(87.2% 0.102 334)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECD480

    #ECD480

    oklch(87.2% 0.108 94)

  • #7AECDD

    #7AECDD

    oklch(87.2% 0.107 184.3)

  • #C7D3FF

    #C7D3FF

    oklch(87.2% 0.062 273.1)

  • #FFC2CF

    #FFC2CF

    oklch(87.2% 0.072 4.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECD480, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECD480 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.