#ECD0C0

Closest named color: Pale Oak (#DBCFB0). oklch(87.7% 0.038 51.7), rgb(236, 208, 192).

Aa

Black text reads best on this color (14.35:1).

About this color

#ECD0C0 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.038 and its hue 52°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.034 away. Black text reads best on it, at 14.35:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.038)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.35:1
White text1.46:1

Values

HEX#ECD0C0
RGBrgb(236, 208, 192)
HSLhsl(22, 54%, 84%)
OKLCHoklch(87.7% 0.038 51.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECD0C0 1.46:1 Fails Lc -25.0 Dividers and decoration only
Black text on #ECD0C0 14.35:1 AAA Lc 81.7 Fine for body text
#ECD0C0 text on white 1.46:1 Fails Lc 22.0 Dividers and decoration only
#ECD0C0 text on black 14.35:1 AAA Lc -81.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F2E7E1

    oklch(93.5% 0.014 50.8)

  3. Step 200

    200 (this color)

    #ECD0C0

    oklch(87.7% 0.038 51.7)

  4. Step 300

    300

    #DBB8A4

    oklch(80.8% 0.049 51.5)

  5. Step 400

    400

    #C99373

    oklch(70.8% 0.079 51.7)

  6. Step 500

    500

    #BA774E

    oklch(63.1% 0.101 51.5)

  7. Step 600

    600

    #A55F31

    oklch(55.7% 0.109 51.9)

  8. Step 700

    700

    #8D4E24

    oklch(49.1% 0.101 51.7)

  9. Step 800

    800

    #73401F

    oklch(42.7% 0.085 51.5)

  10. Step 900

    900

    #5D371F

    oklch(37.8% 0.066 51.8)

  11. Step 950

    950

    #372013

    oklch(27% 0.042 49.7)

Export this scale for Tailwind in the Tailwind colors tool

#ECD0C0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8D2BF0.028
Deuteranopia (no green cones)#DED8C00.027
Tritanopia (no blue cones)#F5CBCB0.026
Achromatopsia (no color)#D5D5D50.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECD0C0

    #ECD0C0

    oklch(87.7% 0.038 51.7)

  • #BEDCEC

    #BEDCEC

    oklch(87.8% 0.039 231.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECD0C0

    #ECD0C0

    oklch(87.7% 0.038 51.7)

  • #EFCDCB

    #EFCDCB

    oklch(87.6% 0.039 21.9)

  • #E3D5BB

    #E3D5BB

    oklch(87.8% 0.038 83)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECD0C0

    #ECD0C0

    oklch(87.7% 0.038 51.7)

  • #BADEE1

    #BADEE1

    oklch(87.6% 0.038 202.7)

  • #C9D7F0

    #C9D7F0

    oklch(87.6% 0.038 262.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECD0C0

    #ECD0C0

    oklch(87.7% 0.038 51.7)

  • #BEDFD3

    #BEDFD3

    oklch(87.6% 0.038 171.4)

  • #D6D2EE

    #D6D2EE

    oklch(87.6% 0.038 292.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECD0C0

    #ECD0C0

    oklch(87.7% 0.038 51.7)

  • #C9DDC6

    #C9DDC6

    oklch(87.6% 0.038 141.6)

  • #BEDCEC

    #BEDCEC

    oklch(87.8% 0.039 231.1)

  • #E3CFE6

    #E3CFE6

    oklch(87.8% 0.038 321.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECD0C0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECD0C0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.