#BEDCEC

Closest named color: Powder Blue (#B0E0E6). oklch(87.8% 0.039 231.1), rgb(190, 220, 236).

Aa

Black text reads best on this color (14.63:1).

About this color

#BEDCEC is a light, muted blue. In OKLCH its lightness is 88%, its chroma 0.039 and its hue 231°. Its hue sits on the cool side of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.023 away. Black text reads best on it, at 14.63:1.

Hue familyBlues
Lightnesslight (88%)
Chromamuted (0.039)
Temperaturecool
Nearest namePowder Blue (#B0E0E6)
Black text14.63:1
White text1.43:1

Values

HEX#BEDCEC
RGBrgb(190, 220, 236)
HSLhsl(201, 55%, 84%)
OKLCHoklch(87.8% 0.039 231.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEDCEC 1.43:1 Fails Lc -23.7 Dividers and decoration only
Black text on #BEDCEC 14.63:1 AAA Lc 82.9 Fine for body text
#BEDCEC text on white 1.43:1 Fails Lc 20.8 Dividers and decoration only
#BEDCEC text on black 14.63:1 AAA Lc -82.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F6F9

    oklch(97% 0.007 233.6)

  2. Step 100

    100

    #E1ECF2

    oklch(93.7% 0.014 231.2)

  3. Step 200

    200 (this color)

    #BEDCEC

    oklch(87.8% 0.039 231.1)

  4. Step 300

    300

    #A1C7DB

    oklch(80.9% 0.049 231.1)

  5. Step 400

    400

    #6BAACA

    oklch(70.8% 0.08 231.6)

  6. Step 500

    500

    #3C94BC

    oklch(63.1% 0.102 231.3)

  7. Step 600

    600

    #067EA8

    oklch(55.6% 0.111 230.9)

  8. Step 700

    700

    #006A8E

    oklch(49.1% 0.099 230.6)

  9. Step 800

    800

    #025775

    oklch(42.8% 0.085 230.6)

  10. Step 900

    900

    #12485E

    oklch(37.8% 0.066 229.9)

  11. Step 950

    950

    #0D2A37

    oklch(27% 0.042 230.5)

Export this scale for Tailwind in the Tailwind colors tool

#BEDCEC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4DBED0.028
Deuteranopia (no green cones)#CED5EC0.026
Tritanopia (no blue cones)#B1E1E10.028
Achromatopsia (no color)#D7D7D70.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEDCEC

    #BEDCEC

    oklch(87.8% 0.039 231.1)

  • #EDD0C0

    #EDD0C0

    oklch(87.8% 0.039 50.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEDCEC

    #BEDCEC

    oklch(87.8% 0.039 231.1)

  • #BADFE1

    #BADFE1

    oklch(87.8% 0.039 200.5)

  • #C9D8F1

    #C9D8F1

    oklch(87.9% 0.038 260.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEDCEC

    #BEDCEC

    oklch(87.8% 0.039 231.1)

  • #F0CDCC

    #F0CDCC

    oklch(87.8% 0.04 19.9)

  • #E4D5BB

    #E4D5BB

    oklch(87.8% 0.039 81.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEDCEC

    #BEDCEC

    oklch(87.8% 0.039 231.1)

  • #ECCDDA

    #ECCDDA

    oklch(87.8% 0.039 350.7)

  • #D7DABD

    #D7DABD

    oklch(87.8% 0.039 112)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEDCEC

    #BEDCEC

    oklch(87.8% 0.039 231.1)

  • #E3CFE7

    #E3CFE7

    oklch(87.8% 0.039 320.6)

  • #EDD0C0

    #EDD0C0

    oklch(87.8% 0.039 50.7)

  • #C9DEC6

    #C9DEC6

    oklch(87.8% 0.039 141.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEDCEC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEDCEC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.