#ECC989

Closest named color: Sand (#E2CA76). oklch(85.2% 0.091 82), rgb(236, 201, 137).

Aa

Black text reads best on this color (13.28:1).

About this color

#ECC989 is a light, moderately saturated orange. In OKLCH its lightness is 85%, its chroma 0.091 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.029 away. Black text reads best on it, at 13.28:1.

Hue familyOranges
Lightnesslight (85%)
Chromamoderately saturated (0.091)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.28:1
White text1.58:1

Values

HEX#ECC989
RGBrgb(236, 201, 137)
HSLhsl(39, 72%, 73%)
OKLCHoklch(85.2% 0.091 82)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECC989 1.58:1 Fails Lc -29.8 Dividers and decoration only
Black text on #ECC989 13.28:1 AAA Lc 77.4 Fine for body text
#ECC989 text on white 1.58:1 Fails Lc 26.4 Dividers and decoration only
#ECC989 text on black 13.28:1 AAA Lc -76.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF5EA

    oklch(97.2% 0.016 82.8)

  2. Step 100

    100

    #F5E8D1

    oklch(93.5% 0.034 82)

  3. Step 200

    200 (this color)

    #ECC989

    oklch(85.2% 0.091 82)

  4. Step 300

    300

    #E6B963

    oklch(80.9% 0.117 82)

  5. Step 400

    400

    #CD9600

    oklch(70.7% 0.146 82.3)

  6. Step 500

    500

    #B08000

    oklch(63.1% 0.13 82.1)

  7. Step 600

    600

    #946B00

    oklch(55.5% 0.114 82)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #563D00

    oklch(37.8% 0.078 82.4)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#ECC989 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9C8840.029
Deuteranopia (no green cones)#E1D18B0.024
Tritanopia (no blue cones)#FBBEB90.080
Achromatopsia (no color)#CECECE0.091

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECC989

    #ECC989

    oklch(85.2% 0.091 82)

  • #B4CFFF

    #B4CFFF

    oklch(85.1% 0.073 261.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECC989

    #ECC989

    oklch(85.2% 0.091 82)

  • #FFBE97

    #FFBE97

    oklch(85.2% 0.091 52.1)

  • #CFD58F

    #CFD58F

    oklch(85.2% 0.091 112.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECC989

    #ECC989

    oklch(85.2% 0.091 82)

  • #91D9FF

    #91D9FF

    oklch(85.1% 0.089 232.3)

  • #CFC5FF

    #CFC5FF

    oklch(85.1% 0.081 292.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECC989

    #ECC989

    oklch(85.2% 0.091 82)

  • #81E0E8

    #81E0E8

    oklch(85.1% 0.091 202.6)

  • #EBBBF2

    #EBBBF2

    oklch(85.2% 0.091 322.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECC989

    #ECC989

    oklch(85.2% 0.091 82)

  • #8EE2C7

    #8EE2C7

    oklch(85.1% 0.091 171.6)

  • #B4CFFF

    #B4CFFF

    oklch(85.1% 0.073 261.9)

  • #FDB6D4

    #FDB6D4

    oklch(85.1% 0.09 352.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECC989, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECC989 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.