#EBD562

Closest named color: Maize (#F4D054). oklch(86.9% 0.137 98.6), rgb(235, 213, 98).

Aa

Black text reads best on this color (14.22:1).

About this color

#EBD562 is a light, moderately saturated yellow. In OKLCH its lightness is 87%, its chroma 0.137 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Maize (#F4D054), ΔE 0.017 away. Black text reads best on it, at 14.22:1.

Hue familyYellows
Lightnesslight (87%)
Chromamoderately saturated (0.137)
Temperaturewarm
Nearest nameMaize (#F4D054)
Black text14.22:1
White text1.47:1

Values

HEX#EBD562
RGBrgb(235, 213, 98)
HSLhsl(50, 77%, 65%)
OKLCHoklch(86.9% 0.137 98.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBD562 1.47:1 Fails Lc -25.5 Dividers and decoration only
Black text on #EBD562 14.22:1 AAA Lc 81.3 Fine for body text
#EBD562 text on white 1.47:1 Fails Lc 22.4 Dividers and decoration only
#EBD562 text on black 14.22:1 AAA Lc -80.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F6E4

    oklch(97.1% 0.024 99.1)

  2. Step 100

    100

    #F2EBC5

    oklch(93.6% 0.05 98.6)

  3. Step 200

    200 (this color)

    #EBD562

    oklch(86.9% 0.137 98.6)

  4. Step 300

    300

    #DDC100

    oklch(81% 0.168 98.7)

  5. Step 400

    400

    #B8A100

    oklch(70.8% 0.147 99)

  6. Step 500

    500

    #9E8900

    oklch(63% 0.13 98.3)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #706100

    oklch(49.2% 0.102 98.7)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4C4200

    oklch(37.8% 0.078 99.5)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#EBD562 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7D0560.016
Deuteranopia (no green cones)#EDD8680.009
Tritanopia (no blue cones)#FCC7BC0.126
Achromatopsia (no color)#D4D4D40.137

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBD562

    #EBD562

    oklch(86.9% 0.137 98.6)

  • #CAD0FF

    #CAD0FF

    oklch(86.8% 0.065 279.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBD562

    #EBD562

    oklch(86.9% 0.137 98.6)

  • #FFC88C

    #FFC88C

    oklch(86.8% 0.099 68.4)

  • #B9E581

    #B9E581

    oklch(86.8% 0.136 128.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBD562

    #EBD562

    oklch(86.9% 0.137 98.6)

  • #B2D9FF

    #B2D9FF

    oklch(87% 0.067 247.9)

  • #E4C5FF

    #E4C5FF

    oklch(86.8% 0.085 308.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBD562

    #EBD562

    oklch(86.9% 0.137 98.6)

  • #85E4FF

    #85E4FF

    oklch(87% 0.097 218.2)

  • #FFBCEA

    #FFBCEA

    oklch(87% 0.096 338.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBD562

    #EBD562

    oklch(86.9% 0.137 98.6)

  • #44F0E6

    #44F0E6

    oklch(86.8% 0.136 189.1)

  • #CAD0FF

    #CAD0FF

    oklch(86.8% 0.065 279.2)

  • #FFC1CA

    #FFC1CA

    oklch(86.9% 0.072 9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBD562, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBD562 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.