#EBD388

Closest named color: Sandy (#F1DA7A). oklch(87% 0.098 92.3), rgb(235, 211, 136).

Aa

Black text reads best on this color (14.20:1).

About this color

#EBD388 is a light, moderately saturated yellow. In OKLCH its lightness is 87%, its chroma 0.098 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Sandy (#F1DA7A), ΔE 0.028 away. Black text reads best on it, at 14.20:1.

Hue familyYellows
Lightnesslight (87%)
Chromamoderately saturated (0.098)
Temperaturewarm
Nearest nameSandy (#F1DA7A)
Black text14.20:1
White text1.47:1

Values

HEX#EBD388
RGBrgb(235, 211, 136)
HSLhsl(45, 71%, 73%)
OKLCHoklch(87% 0.098 92.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBD388 1.47:1 Fails Lc -25.6 Dividers and decoration only
Black text on #EBD388 14.20:1 AAA Lc 81.2 Fine for body text
#EBD388 text on white 1.47:1 Fails Lc 22.5 Dividers and decoration only
#EBD388 text on black 14.20:1 AAA Lc -80.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5E9

    oklch(97% 0.016 91.6)

  2. Step 100

    100

    #F2EACF

    oklch(93.6% 0.037 93.4)

  3. Step 200

    200 (this color)

    #EBD388

    oklch(87% 0.098 92.3)

  4. Step 300

    300

    #DDBE58

    oklch(80.9% 0.126 92.5)

  5. Step 400

    400

    #C19D00

    oklch(70.8% 0.145 92.3)

  6. Step 500

    500

    #A58600

    oklch(63.1% 0.129 92.4)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#EBD388 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2D0820.017
Deuteranopia (no green cones)#E8D78B0.010
Tritanopia (no blue cones)#F9C8C00.089
Achromatopsia (no color)#D4D4D40.098

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBD388

    #EBD388

    oklch(87% 0.098 92.3)

  • #C6D3FF

    #C6D3FF

    oklch(87.1% 0.063 272.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBD388

    #EBD388

    oklch(87% 0.098 92.3)

  • #FFC898

    #FFC898

    oklch(87.1% 0.088 62.4)

  • #C9DF96

    #C9DF96

    oklch(87% 0.098 122.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBD388

    #EBD388

    oklch(87% 0.098 92.3)

  • #ADDBFF

    #ADDBFF

    oklch(87.1% 0.069 242.1)

  • #DEC9FF

    #DEC9FF

    oklch(87.1% 0.077 302.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBD388

    #EBD388

    oklch(87% 0.098 92.3)

  • #81E6FA

    #81E6FA

    oklch(87.1% 0.098 211.9)

  • #FBBDF1

    #FBBDF1

    oklch(87% 0.097 332)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBD388

    #EBD388

    oklch(87% 0.098 92.3)

  • #85EAD9

    #85EAD9

    oklch(87.1% 0.099 181.8)

  • #C6D3FF

    #C6D3FF

    oklch(87.1% 0.063 272.1)

  • #FFC1D0

    #FFC1D0

    oklch(87.1% 0.073 2.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBD388, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBD388 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.