#EBD07D

Closest named color: Sand (#E2CA76). oklch(86.3% 0.107 92), rgb(235, 208, 125).

Aa

Black text reads best on this color (13.85:1).

About this color

#EBD07D is a light, moderately saturated yellow. In OKLCH its lightness is 86%, its chroma 0.107 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.022 away. Black text reads best on it, at 13.85:1.

Hue familyYellows
Lightnesslight (86%)
Chromamoderately saturated (0.107)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.85:1
White text1.51:1

Values

HEX#EBD07D
RGBrgb(235, 208, 125)
HSLhsl(45, 73%, 71%)
OKLCHoklch(86.3% 0.107 92)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBD07D 1.51:1 Fails Lc -27.2 Dividers and decoration only
Black text on #EBD07D 13.85:1 AAA Lc 79.8 Fine for body text
#EBD07D text on white 1.51:1 Fails Lc 24.0 Dividers and decoration only
#EBD07D text on black 13.85:1 AAA Lc -79.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5E8

    oklch(97% 0.018 89.4)

  2. Step 100

    100

    #F3EACC

    oklch(93.6% 0.041 93.2)

  3. Step 200

    200 (this color)

    #EBD07D

    oklch(86.3% 0.107 92)

  4. Step 300

    300

    #E1BD49

    oklch(80.9% 0.138 91.6)

  5. Step 400

    400

    #C19C00

    oklch(70.6% 0.144 91.7)

  6. Step 500

    500

    #A68600

    oklch(63.2% 0.129 91.9)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#EBD07D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0CD760.020
Deuteranopia (no green cones)#E7D5800.013
Tritanopia (no blue cones)#FAC4BC0.098
Achromatopsia (no color)#D2D2D20.107

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBD07D

    #EBD07D

    oklch(86.3% 0.107 92)

  • #C2D0FF

    #C2D0FF

    oklch(86.3% 0.067 272)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBD07D

    #EBD07D

    oklch(86.3% 0.107 92)

  • #FFC492

    #FFC492

    oklch(86.2% 0.094 61.4)

  • #C6DD8D

    #C6DD8D

    oklch(86.2% 0.107 121.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBD07D

    #EBD07D

    oklch(86.3% 0.107 92)

  • #A7D9FF

    #A7D9FF

    oklch(86.3% 0.074 241.5)

  • #DBC6FF

    #DBC6FF

    oklch(86.3% 0.081 301.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBD07D

    #EBD07D

    oklch(86.3% 0.107 92)

  • #74E5FB

    #74E5FB

    oklch(86.4% 0.107 212)

  • #FCB8F1

    #FCB8F1

    oklch(86.3% 0.107 332.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBD07D

    #EBD07D

    oklch(86.3% 0.107 92)

  • #78E9D7

    #78E9D7

    oklch(86.2% 0.107 182)

  • #C2D0FF

    #C2D0FF

    oklch(86.3% 0.067 272)

  • #FFBDCE

    #FFBDCE

    oklch(86.3% 0.079 1.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBD07D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBD07D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.