#EBD077

Closest named color: Sand (#E2CA76). oklch(86.2% 0.113 93), rgb(235, 208, 119).

Aa

Black text reads best on this color (13.82:1).

About this color

#EBD077 is a light, moderately saturated yellow. In OKLCH its lightness is 86%, its chroma 0.113 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.021 away. Black text reads best on it, at 13.82:1.

Hue familyYellows
Lightnesslight (86%)
Chromamoderately saturated (0.113)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.82:1
White text1.51:1

Values

HEX#EBD077
RGBrgb(235, 208, 119)
HSLhsl(46, 74%, 69%)
OKLCHoklch(86.2% 0.113 93)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBD077 1.51:1 Fails Lc -27.3 Dividers and decoration only
Black text on #EBD077 13.82:1 AAA Lc 79.7 Fine for body text
#EBD077 text on white 1.51:1 Fails Lc 24.1 Dividers and decoration only
#EBD077 text on black 13.82:1 AAA Lc -79.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5E7

    oklch(97% 0.019 90.5)

  2. Step 100

    100

    #F3EACB

    oklch(93.6% 0.042 93.7)

  3. Step 200

    200 (this color)

    #EBD077

    oklch(86.2% 0.113 93)

  4. Step 300

    300

    #E1BD3D

    oklch(80.8% 0.146 92.7)

  5. Step 400

    400

    #C09D00

    oklch(70.7% 0.145 92.8)

  6. Step 500

    500

    #A48600

    oklch(63% 0.129 93)

  7. Step 600

    600

    #8A7100

    oklch(55.6% 0.114 93.5)

  8. Step 700

    700

    #745E00

    oklch(49% 0.1 92.9)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#EBD077 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1CD700.019
Deuteranopia (no green cones)#E8D57A0.012
Tritanopia (no blue cones)#FBC4BB0.103
Achromatopsia (no color)#D2D2D20.113

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBD077

    #EBD077

    oklch(86.2% 0.113 93)

  • #C2CFFF

    #C2CFFF

    oklch(86.1% 0.068 273)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBD077

    #EBD077

    oklch(86.2% 0.113 93)

  • #FFC48F

    #FFC48F

    oklch(86.1% 0.096 62.9)

  • #C3DE89

    #C3DE89

    oklch(86.1% 0.114 123.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBD077

    #EBD077

    oklch(86.2% 0.113 93)

  • #A8D8FF

    #A8D8FF

    oklch(86.2% 0.074 243.2)

  • #DCC5FF

    #DCC5FF

    oklch(86.2% 0.083 302.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBD077

    #EBD077

    oklch(86.2% 0.113 93)

  • #6CE5FE

    #6CE5FE

    oklch(86.2% 0.113 213.2)

  • #FFB6F2

    #FFB6F2

    oklch(86.3% 0.114 332.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBD077

    #EBD077

    oklch(86.2% 0.113 93)

  • #6FEAD8

    #6FEAD8

    oklch(86.2% 0.114 182.7)

  • #C2CFFF

    #C2CFFF

    oklch(86.1% 0.068 273)

  • #FFBCCC

    #FFBCCC

    oklch(86.1% 0.08 3.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBD077, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBD077 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.