#EBCE6F

Closest named color: Sand (#E2CA76). oklch(85.7% 0.12 92.8), rgb(235, 206, 111).

Aa

Black text reads best on this color (13.59:1).

About this color

#EBCE6F is a light, moderately saturated yellow. In OKLCH its lightness is 86%, its chroma 0.120 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.019 away. Black text reads best on it, at 13.59:1.

Hue familyYellows
Lightnesslight (86%)
Chromamoderately saturated (0.120)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.59:1
White text1.54:1

Values

HEX#EBCE6F
RGBrgb(235, 206, 111)
HSLhsl(46, 76%, 68%)
OKLCHoklch(85.7% 0.12 92.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBCE6F 1.54:1 Fails Lc -28.3 Dividers and decoration only
Black text on #EBCE6F 13.59:1 AAA Lc 78.7 Fine for body text
#EBCE6F text on white 1.54:1 Fails Lc 25.0 Dividers and decoration only
#EBCE6F text on black 13.59:1 AAA Lc -78.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5E6

    oklch(97% 0.02 91.6)

  2. Step 100

    100

    #F4EAC9

    oklch(93.6% 0.045 93.1)

  3. Step 200

    200 (this color)

    #EBCE6F

    oklch(85.7% 0.12 92.8)

  4. Step 300

    300

    #E3BD2E

    oklch(80.9% 0.154 92.9)

  5. Step 400

    400

    #C09D00

    oklch(70.7% 0.145 92.8)

  6. Step 500

    500

    #A58600

    oklch(63.1% 0.129 92.4)

  7. Step 600

    600

    #8B7100

    oklch(55.8% 0.114 92.8)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#EBCE6F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0CB670.020
Deuteranopia (no green cones)#E7D4730.015
Tritanopia (no blue cones)#FBC1B80.109
Achromatopsia (no color)#D0D0D00.120

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBCE6F

    #EBCE6F

    oklch(85.7% 0.12 92.8)

  • #C0CEFF

    #C0CEFF

    oklch(85.7% 0.07 272.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBCE6F

    #EBCE6F

    oklch(85.7% 0.12 92.8)

  • #FFC28B

    #FFC28B

    oklch(85.7% 0.099 62.9)

  • #C1DD83

    #C1DD83

    oklch(85.7% 0.12 123)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBCE6F

    #EBCE6F

    oklch(85.7% 0.12 92.8)

  • #A4D7FF

    #A4D7FF

    oklch(85.8% 0.077 242.4)

  • #DBC3FF

    #DBC3FF

    oklch(85.7% 0.086 302.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBCE6F

    #EBCE6F

    oklch(85.7% 0.12 92.8)

  • #61E4FE

    #61E4FE

    oklch(85.6% 0.119 212.9)

  • #FFB2F2

    #FFB2F2

    oklch(85.6% 0.12 332.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBCE6F

    #EBCE6F

    oklch(85.7% 0.12 92.8)

  • #65E9D7

    #65E9D7

    oklch(85.6% 0.119 183.1)

  • #C0CEFF

    #C0CEFF

    oklch(85.7% 0.07 272.4)

  • #FFBACB

    #FFBACB

    oklch(85.7% 0.082 2.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBCE6F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBCE6F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.