#EBC98A

Closest named color: Sand (#E2CA76). oklch(85.1% 0.089 82.4), rgb(235, 201, 138).

Aa

Black text reads best on this color (13.25:1).

About this color

#EBC98A is a light, moderately saturated orange. In OKLCH its lightness is 85%, its chroma 0.089 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.029 away. Black text reads best on it, at 13.25:1.

Hue familyOranges
Lightnesslight (85%)
Chromamoderately saturated (0.089)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.25:1
White text1.58:1

Values

HEX#EBC98A
RGBrgb(235, 201, 138)
HSLhsl(39, 71%, 73%)
OKLCHoklch(85.1% 0.089 82.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBC98A 1.58:1 Fails Lc -29.9 Dividers and decoration only
Black text on #EBC98A 13.25:1 AAA Lc 77.3 Fine for body text
#EBC98A text on white 1.58:1 Fails Lc 26.5 Dividers and decoration only
#EBC98A text on black 13.25:1 AAA Lc -76.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF5EA

    oklch(97.2% 0.016 82.8)

  2. Step 100

    100

    #F5E8D2

    oklch(93.6% 0.032 81)

  3. Step 200

    200 (this color)

    #EBC98A

    oklch(85.1% 0.089 82.4)

  4. Step 300

    300

    #E5B965

    oklch(80.8% 0.114 82.1)

  5. Step 400

    400

    #CD9600

    oklch(70.7% 0.146 82.3)

  6. Step 500

    500

    #B08000

    oklch(63.1% 0.13 82.1)

  7. Step 600

    600

    #946B00

    oklch(55.5% 0.114 82)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #664900

    oklch(42.6% 0.088 82.4)

  10. Step 900

    900

    #563D00

    oklch(37.8% 0.078 82.4)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#EBC98A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8C8850.029
Deuteranopia (no green cones)#E1D18C0.023
Tritanopia (no blue cones)#FABEB90.079
Achromatopsia (no color)#CDCDCD0.089

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBC98A

    #EBC98A

    oklch(85.1% 0.089 82.4)

  • #B4CFFF

    #B4CFFF

    oklch(85.1% 0.073 261.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBC98A

    #EBC98A

    oklch(85.1% 0.089 82.4)

  • #FDBE98

    #FDBE98

    oklch(85% 0.089 52.3)

  • #CFD590

    #CFD590

    oklch(85.2% 0.09 112.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBC98A

    #EBC98A

    oklch(85.1% 0.089 82.4)

  • #91D9FF

    #91D9FF

    oklch(85.1% 0.089 232.3)

  • #CFC5FF

    #CFC5FF

    oklch(85.1% 0.081 292.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBC98A

    #EBC98A

    oklch(85.1% 0.089 82.4)

  • #83E0E7

    #83E0E7

    oklch(85.2% 0.089 201.9)

  • #EABBF1

    #EABBF1

    oklch(85.1% 0.089 322)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBC98A

    #EBC98A

    oklch(85.1% 0.089 82.4)

  • #8FE1C8

    #8FE1C8

    oklch(85% 0.088 172.8)

  • #B4CFFF

    #B4CFFF

    oklch(85.1% 0.073 261.9)

  • #FDB6D4

    #FDB6D4

    oklch(85.1% 0.09 352.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBC98A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBC98A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.