#EAFDF0

Closest named color: Honeydew (#F0FFF0). oklch(97.7% 0.026 156), rgb(234, 253, 240).

Aa

Black text reads best on this color (19.80:1).

About this color

#EAFDF0 is a very light close to neutral grey. In OKLCH its lightness is 98%, its chroma 0.026. It has too little chroma to lean warm or cool. The nearest named color is Honeydew (#F0FFF0), ΔE 0.010 away. Black text reads best on it, at 19.80:1.

Hue familyNeutrals
Lightnessvery light (98%)
Chromaclose to neutral grey (0.026)
Temperatureneutral
Nearest nameHoneydew (#F0FFF0)
Black text19.80:1
White text1.06:1

Values

HEX#EAFDF0
RGBrgb(234, 253, 240)
HSLhsl(139, 83%, 95%)
OKLCHoklch(97.7% 0.026 156)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAFDF0 1.06:1 Fails Lc 0.0 Not readable
Black text on #EAFDF0 19.80:1 AAA Lc 102.0 Preferred for body text
#EAFDF0 text on white 1.06:1 Fails Lc 0.0 Not readable
#EAFDF0 text on black 19.80:1 AAA Lc -103.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EAFDF0

    oklch(97.7% 0.026 156)

  2. Step 100

    100

    #E5ECE7

    oklch(93.6% 0.01 155.1)

  3. Step 200

    200

    #D0DDD4

    oklch(88.5% 0.019 155.8)

  4. Step 300

    300

    #B0C7B8

    oklch(80.8% 0.033 157)

  5. Step 400

    400

    #86AB93

    oklch(70.7% 0.053 156.3)

  6. Step 500

    500

    #679678

    oklch(63.1% 0.068 155.9)

  7. Step 600

    600

    #4D8161

    oklch(55.7% 0.075 156)

  8. Step 700

    700

    #3E6D50

    oklch(49.2% 0.07 155.7)

  9. Step 800

    800

    #335942

    oklch(42.8% 0.058 156.3)

  10. Step 900

    900

    #2D4937

    oklch(37.7% 0.046 155.3)

  11. Step 950

    950

    #1B2B21

    oklch(27.1% 0.028 156.5)

Export this scale for Tailwind in the Tailwind colors tool

#EAFDF0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FDFAEF0.025
Deuteranopia (no green cones)#F9F7F10.024
Tritanopia (no blue cones)#E7FDF90.012
Achromatopsia (no color)#F8F8F80.026

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAFDF0

    #EAFDF0

    oklch(97.7% 0.026 156)

  • #FFF3FC

    #FFF3FC

    oklch(97.6% 0.017 334.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAFDF0

    #EAFDF0

    oklch(97.7% 0.026 156)

  • #F3FBE8

    #F3FBE8

    oklch(97.7% 0.026 125.6)

  • #E5FEFA

    #E5FEFA

    oklch(97.8% 0.027 185.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAFDF0

    #EAFDF0

    oklch(97.7% 0.026 156)

  • #F9F5FF

    #F9F5FF

    oklch(97.6% 0.014 304.1)

  • #FFF4F6

    #FFF4F6

    oklch(97.6% 0.012 4.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAFDF0

    #EAFDF0

    oklch(97.7% 0.026 156)

  • #F5F7FF

    #F5F7FF

    oklch(97.7% 0.011 274.9)

  • #FFF5F2

    #FFF5F2

    oklch(97.7% 0.012 37.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAFDF0

    #EAFDF0

    oklch(97.7% 0.026 156)

  • #F1F8FF

    #F1F8FF

    oklch(97.6% 0.012 247.9)

  • #FFF3FC

    #FFF3FC

    oklch(97.6% 0.017 334.2)

  • #FFF5EC

    #FFF5EC

    oklch(97.5% 0.016 64.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAFDF0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAFDF0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.