Ice #D6FFFA

Ice is a very light, muted teal or cyan with hex code #D6FFFA and RGB rgb(214, 255, 250).

Aa

Black text reads best on this color (19.54:1).

About this color

#D6FFFA is a very light, muted teal or cyan. In OKLCH its lightness is 97%, its chroma 0.042 and its hue 187°. Its hue sits on the cool side of the wheel. It is the named color Ice. Black text reads best on it, at 19.54:1.

Hue familyTeals and cyans
Lightnessvery light (97%)
Chromamuted (0.042)
Temperaturecool
Nearest nameIce
Black text19.54:1
White text1.07:1

Colors that go with Ice

Matches found by rotating Ice around the OKLCH hue wheel, each labelled with the closest name in our list.

Analogous

Neighbouring hues, 30° either side.

Open the analogous palette in the generator

Color palettes with Ice

Curated color palettes that contain a color within ΔE 0.06 (OKLab) of Ice, closest first.

Similar named colors

The eight named colors closest to Ice, with their ΔE distance.

More about Ice

How to make Ice

A starting recipe from common paint colors, found with a spectral paint model (the color mixer’s paint mode). Real pigments vary, so mix a small test batch and adjust.

  • 1 part white

Recipe result: #FFFFFF, a difference of ΔE 0.052 from Ice. That is close; add a little more of one paint to match.

What colors make teal or cyan? | Color mixing chart

Codes for Ice in every format

HEX#D6FFFA
RGBrgb(214, 255, 250)
HSLhsl(173, 100%, 92%)
OKLCHoklch(97% 0.042 187.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D6FFFA 1.07:1 Fails Lc 0.0 Not readable
Black text on #D6FFFA 19.54:1 AAA Lc 101.1 Preferred for body text
#D6FFFA text on white 1.07:1 Fails Lc 0.0 Not readable
#D6FFFA text on black 19.54:1 AAA Lc -102.4 Preferred for body text

Shades and tints of Ice

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #D6FFFA

    oklch(97% 0.042 187.5)

  2. Step 100

    100

    #DFEDEC

    oklch(93.5% 0.015 191.8)

  3. Step 200

    200

    #C4E0DC

    oklch(88.5% 0.03 186.2)

  4. Step 300

    300

    #99CDC7

    oklch(81% 0.055 187.3)

  5. Step 400

    400

    #58B2AA

    oklch(70.6% 0.087 187.7)

  6. Step 500

    500

    #009E95

    oklch(63% 0.11 187.7)

  7. Step 600

    600

    #00857D

    oklch(55.5% 0.097 187.4)

  8. Step 700

    700

    #007069

    oklch(49.1% 0.086 187.3)

  9. Step 800

    800

    #005C56

    oklch(42.8% 0.075 187.1)

  10. Step 900

    900

    #004D48

    oklch(37.8% 0.066 187.3)

  11. Step 950

    950

    #012E2A

    oklch(27.1% 0.047 185.7)

Export this scale for Tailwind in the Tailwind colors tool

Ice with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAFAFA0.045
Deuteranopia (no green cones)#F2F4FB0.043
Tritanopia (no blue cones)#CBFFFD0.013
Achromatopsia (no color)#F7F7F70.043

Use Ice in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.