#EAFBEB

Closest named color: Honeydew (#F0FFF0). oklch(97.1% 0.028 147), rgb(234, 251, 235).

Aa

Black text reads best on this color (19.49:1).

About this color

#EAFBEB is a very light close to neutral grey. In OKLCH its lightness is 97%, its chroma 0.028. It has too little chroma to lean warm or cool. The nearest named color is Honeydew (#F0FFF0), ΔE 0.014 away. Black text reads best on it, at 19.49:1.

Hue familyNeutrals
Lightnessvery light (97%)
Chromaclose to neutral grey (0.028)
Temperatureneutral
Nearest nameHoneydew (#F0FFF0)
Black text19.49:1
White text1.07:1

Values

HEX#EAFBEB
RGBrgb(234, 251, 235)
HSLhsl(124, 68%, 95%)
OKLCHoklch(97.1% 0.028 147)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAFBEB 1.07:1 Fails Lc 0.0 Not readable
Black text on #EAFBEB 19.49:1 AAA Lc 100.9 Preferred for body text
#EAFBEB text on white 1.07:1 Fails Lc 0.0 Not readable
#EAFBEB text on black 19.49:1 AAA Lc -102.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EAFBEB

    oklch(97.1% 0.028 147)

  2. Step 100

    100

    #E6ECE6

    oklch(93.7% 0.01 145.5)

  3. Step 200

    200

    #D1DDD2

    oklch(88.5% 0.02 147.8)

  4. Step 300

    300

    #B2C7B4

    oklch(80.8% 0.035 148)

  5. Step 400

    400

    #8AAB8C

    oklch(70.8% 0.057 146.5)

  6. Step 500

    500

    #6C9670

    oklch(63.2% 0.073 147.1)

  7. Step 600

    600

    #538058

    oklch(55.6% 0.079 147.1)

  8. Step 700

    700

    #436C48

    oklch(49.1% 0.073 147.3)

  9. Step 800

    800

    #38583B

    oklch(42.7% 0.061 146.7)

  10. Step 900

    900

    #304933

    oklch(37.8% 0.048 147.6)

  11. Step 950

    950

    #1D2B1E

    oklch(27.2% 0.03 146.5)

Export this scale for Tailwind in the Tailwind colors tool

#EAFBEB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FCF8EA0.023
Deuteranopia (no green cones)#F9F6EC0.023
Tritanopia (no blue cones)#E8FAF60.016
Achromatopsia (no color)#F6F6F60.028

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAFBEB

    #EAFBEB

    oklch(97.1% 0.028 147)

  • #FFF0FE

    #FFF0FE

    oklch(97.1% 0.024 327.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAFBEB

    #EAFBEB

    oklch(97.1% 0.028 147)

  • #F4F8E4

    #F4F8E4

    oklch(97.1% 0.027 116.1)

  • #E3FCF5

    #E3FCF5

    oklch(97.1% 0.028 177.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAFBEB

    #EAFBEB

    oklch(97.1% 0.028 147)

  • #F6F4FF

    #F6F4FF

    oklch(97.2% 0.015 294.5)

  • #FFF1F6

    #FFF1F6

    oklch(97.1% 0.016 353.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAFBEB

    #EAFBEB

    oklch(97.1% 0.028 147)

  • #F1F5FF

    #F1F5FF

    oklch(97% 0.014 268.5)

  • #FFF2F0

    #FFF2F0

    oklch(97.1% 0.014 28)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAFBEB

    #EAFBEB

    oklch(97.1% 0.028 147)

  • #ECF7FF

    #ECF7FF

    oklch(97% 0.016 239.1)

  • #FFF0FE

    #FFF0FE

    oklch(97.1% 0.024 327.8)

  • #FFF3EB

    #FFF3EB

    oklch(97.1% 0.017 56.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAFBEB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAFBEB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.