#EAD2B7

Closest named color: Pale Oak (#DBCFB0). oklch(87.7% 0.045 70.5), rgb(234, 210, 183).

Aa

Black text reads best on this color (14.40:1).

About this color

#EAD2B7 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.045 and its hue 70°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.025 away. Black text reads best on it, at 14.40:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.045)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.40:1
White text1.45:1

Values

HEX#EAD2B7
RGBrgb(234, 210, 183)
HSLhsl(32, 55%, 82%)
OKLCHoklch(87.7% 0.045 70.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAD2B7 1.45:1 Fails Lc -24.8 Dividers and decoration only
Black text on #EAD2B7 14.40:1 AAA Lc 81.9 Fine for body text
#EAD2B7 text on white 1.45:1 Fails Lc 21.8 Dividers and decoration only
#EAD2B7 text on black 14.40:1 AAA Lc -81.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100

    #F1E8DE

    oklch(93.5% 0.017 70.5)

  3. Step 200

    200 (this color)

    #EAD2B7

    oklch(87.7% 0.045 70.5)

  4. Step 300

    300

    #D9BB98

    oklch(80.9% 0.058 71.2)

  5. Step 400

    400

    #C5975E

    oklch(70.7% 0.092 71.4)

  6. Step 500

    500

    #B67C2B

    oklch(63.2% 0.118 71)

  7. Step 600

    600

    #9F6500

    oklch(55.7% 0.12 70.6)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6E4500

    oklch(42.8% 0.092 71.2)

  10. Step 900

    900

    #5B3907

    oklch(37.6% 0.077 70)

  11. Step 950

    950

    #352208

    oklch(27% 0.048 71.4)

Export this scale for Tailwind in the Tailwind colors tool

#EAD2B7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD2B50.022
Deuteranopia (no green cones)#E0D8B80.020
Tritanopia (no blue cones)#F3CCCA0.037
Achromatopsia (no color)#D6D6D60.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAD2B7

    #EAD2B7

    oklch(87.7% 0.045 70.5)

  • #C1D9F4

    #C1D9F4

    oklch(87.6% 0.045 251.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAD2B7

    #EAD2B7

    oklch(87.7% 0.045 70.5)

  • #F2CDC0

    #F2CDC0

    oklch(87.6% 0.046 40.3)

  • #DDD8B6

    #DDD8B6

    oklch(87.7% 0.046 100.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAD2B7

    #EAD2B7

    oklch(87.7% 0.045 70.5)

  • #B7DEEB

    #B7DEEB

    oklch(87.7% 0.045 220)

  • #D0D4F4

    #D0D4F4

    oklch(87.7% 0.044 279.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAD2B7

    #EAD2B7

    oklch(87.7% 0.045 70.5)

  • #B5E0DD

    #B5E0DD

    oklch(87.5% 0.045 191.1)

  • #E0CFED

    #E0CFED

    oklch(87.8% 0.045 310.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAD2B7

    #EAD2B7

    oklch(87.7% 0.045 70.5)

  • #BEE0CD

    #BEE0CD

    oklch(87.7% 0.044 160.9)

  • #C1D9F4

    #C1D9F4

    oklch(87.6% 0.045 251.4)

  • #ECCBE0

    #ECCBE0

    oklch(87.6% 0.046 339.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAD2B7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAD2B7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.