#F2CDC0

Closest named color: Light Rose (#FFC5CB). oklch(87.6% 0.046 40.3), rgb(242, 205, 192).

Aa

Black text reads best on this color (14.26:1).

About this color

#F2CDC0 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.046 and its hue 40°. Its hue sits on the warm side of the wheel. The nearest named color is Light Rose (#FFC5CB), ΔE 0.035 away. Black text reads best on it, at 14.26:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.046)
Temperaturewarm
Nearest nameLight Rose (#FFC5CB)
Black text14.26:1
White text1.47:1

Values

HEX#F2CDC0
RGBrgb(242, 205, 192)
HSLhsl(16, 66%, 85%)
OKLCHoklch(87.6% 0.046 40.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2CDC0 1.47:1 Fails Lc -25.3 Dividers and decoration only
Black text on #F2CDC0 14.26:1 AAA Lc 81.4 Fine for body text
#F2CDC0 text on white 1.47:1 Fails Lc 22.3 Dividers and decoration only
#F2CDC0 text on black 14.26:1 AAA Lc -81.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F5E6E1

    oklch(93.5% 0.018 39.4)

  3. Step 200

    200 (this color)

    #F2CDC0

    oklch(87.6% 0.046 40.3)

  4. Step 300

    300

    #E3B5A4

    oklch(81% 0.059 41.3)

  5. Step 400

    400

    #D38C73

    oklch(70.6% 0.094 40.2)

  6. Step 500

    500

    #C66E4F

    oklch(63.1% 0.12 40)

  7. Step 600

    600

    #B15432

    oklch(55.5% 0.131 40.1)

  8. Step 700

    700

    #984425

    oklch(49.1% 0.121 40)

  9. Step 800

    800

    #7B3920

    oklch(42.7% 0.099 40.6)

  10. Step 900

    900

    #64311F

    oklch(37.7% 0.079 39.9)

  11. Step 950

    950

    #3B1D13

    oklch(27% 0.05 39.1)

Export this scale for Tailwind in the Tailwind colors tool

#F2CDC0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6D0BF0.040
Deuteranopia (no green cones)#DED8C00.038
Tritanopia (no blue cones)#FCC8C90.025
Achromatopsia (no color)#D5D5D50.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2CDC0

    #F2CDC0

    oklch(87.6% 0.046 40.3)

  • #B6DEEB

    #B6DEEB

    oklch(87.6% 0.045 219.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2CDC0

    #F2CDC0

    oklch(87.6% 0.046 40.3)

  • #F3CBCF

    #F3CBCF

    oklch(87.7% 0.045 11.3)

  • #EAD2B6

    #EAD2B6

    oklch(87.6% 0.046 71.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2CDC0

    #F2CDC0

    oklch(87.6% 0.046 40.3)

  • #B5E0DD

    #B5E0DD

    oklch(87.5% 0.045 191.1)

  • #C0D9F4

    #C0D9F4

    oklch(87.5% 0.046 250.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2CDC0

    #F2CDC0

    oklch(87.6% 0.046 40.3)

  • #BDE0CC

    #BDE0CC

    oklch(87.6% 0.046 160.3)

  • #D0D4F5

    #D0D4F5

    oklch(87.7% 0.046 279.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2CDC0

    #F2CDC0

    oklch(87.6% 0.046 40.3)

  • #CCDDBE

    #CCDDBE

    oklch(87.6% 0.046 130.9)

  • #B6DEEB

    #B6DEEB

    oklch(87.6% 0.045 219.5)

  • #E0CEED

    #E0CEED

    oklch(87.6% 0.046 311.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2CDC0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2CDC0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.