#EACC68

Closest named color: Sand (#E2CA76). oklch(85.1% 0.124 92.9), rgb(234, 204, 104).

Aa

Black text reads best on this color (13.33:1).

About this color

#EACC68 is a light, moderately saturated yellow. In OKLCH its lightness is 85%, its chroma 0.124 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.019 away. Black text reads best on it, at 13.33:1.

Hue familyYellows
Lightnesslight (85%)
Chromamoderately saturated (0.124)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.33:1
White text1.57:1

Values

HEX#EACC68
RGBrgb(234, 204, 104)
HSLhsl(46, 76%, 66%)
OKLCHoklch(85.1% 0.124 92.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EACC68 1.57:1 Fails Lc -29.5 Dividers and decoration only
Black text on #EACC68 13.33:1 AAA Lc 77.7 Fine for body text
#EACC68 text on white 1.57:1 Fails Lc 26.1 Dividers and decoration only
#EACC68 text on black 13.33:1 AAA Lc -76.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5E6

    oklch(97% 0.02 91.6)

  2. Step 100

    100

    #F4EAC8

    oklch(93.6% 0.046 93.5)

  3. Step 200

    200 (this color)

    #EACC68

    oklch(85.1% 0.124 92.9)

  4. Step 300

    300

    #E4BD1E

    oklch(80.9% 0.16 93.2)

  5. Step 400

    400

    #C09D00

    oklch(70.7% 0.145 92.8)

  6. Step 500

    500

    #A58600

    oklch(63.1% 0.129 92.4)

  7. Step 600

    600

    #8A7100

    oklch(55.6% 0.114 93.5)

  8. Step 700

    700

    #745E00

    oklch(49% 0.1 92.9)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#EACC68 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DEC95F0.022
Deuteranopia (no green cones)#E6D26C0.015
Tritanopia (no blue cones)#FBBFB50.113
Achromatopsia (no color)#CECECE0.124

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EACC68

    #EACC68

    oklch(85.1% 0.124 92.9)

  • #BECCFF

    #BECCFF

    oklch(85.2% 0.073 272.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EACC68

    #EACC68

    oklch(85.1% 0.124 92.9)

  • #FFBF85

    #FFBF85

    oklch(85.1% 0.105 62.9)

  • #BFDB7D

    #BFDB7D

    oklch(85% 0.124 122.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EACC68

    #EACC68

    oklch(85.1% 0.124 92.9)

  • #A0D5FF

    #A0D5FF

    oklch(85.1% 0.081 242.7)

  • #D9C0FF

    #D9C0FF

    oklch(85% 0.09 302.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EACC68

    #EACC68

    oklch(85.1% 0.124 92.9)

  • #57E3FE

    #57E3FE

    oklch(85.1% 0.124 212.9)

  • #FFAFF1

    #FFAFF1

    oklch(85.1% 0.125 333)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EACC68

    #EACC68

    oklch(85.1% 0.124 92.9)

  • #5BE8D5

    #5BE8D5

    oklch(85% 0.124 182.9)

  • #BECCFF

    #BECCFF

    oklch(85.2% 0.073 272.8)

  • #FFB7C9

    #FFB7C9

    oklch(85.1% 0.086 2.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EACC68, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EACC68 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.