#EACB80

Closest named color: Sand (#E2CA76). oklch(85.2% 0.1 87.8), rgb(234, 203, 128).

Aa

Black text reads best on this color (13.35:1).

About this color

#EACB80 is a light, moderately saturated orange. In OKLCH its lightness is 85%, its chroma 0.100 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.017 away. Black text reads best on it, at 13.35:1.

Hue familyOranges
Lightnesslight (85%)
Chromamoderately saturated (0.100)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.35:1
White text1.57:1

Values

HEX#EACB80
RGBrgb(234, 203, 128)
HSLhsl(42, 72%, 71%)
OKLCHoklch(85.2% 0.1 87.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EACB80 1.57:1 Fails Lc -29.5 Dividers and decoration only
Black text on #EACB80 13.35:1 AAA Lc 77.7 Fine for body text
#EACB80 text on white 1.57:1 Fails Lc 26.1 Dividers and decoration only
#EACB80 text on black 13.35:1 AAA Lc -77.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5E9

    oklch(97.1% 0.017 88)

  2. Step 100

    100

    #F4E9CE

    oklch(93.6% 0.038 88.5)

  3. Step 200

    200 (this color)

    #EACB80

    oklch(85.2% 0.1 87.8)

  4. Step 300

    300

    #E3BB54

    oklch(80.8% 0.129 87.9)

  5. Step 400

    400

    #C69A00

    oklch(70.7% 0.145 88.1)

  6. Step 500

    500

    #AA8300

    oklch(63% 0.129 87.5)

  7. Step 600

    600

    #8F6E00

    oklch(55.5% 0.114 87.7)

  8. Step 700

    700

    #795C00

    oklch(49.1% 0.1 87.1)

  9. Step 800

    800

    #634B00

    oklch(42.6% 0.087 87.5)

  10. Step 900

    900

    #533E00

    oklch(37.6% 0.077 86.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#EACB80 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBC97A0.024
Deuteranopia (no green cones)#E3D2820.019
Tritanopia (no blue cones)#F9BFB90.092
Achromatopsia (no color)#CECECE0.100

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EACB80

    #EACB80

    oklch(85.2% 0.1 87.8)

  • #BACEFF

    #BACEFF

    oklch(85.3% 0.072 267.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EACB80

    #EACB80

    oklch(85.2% 0.1 87.8)

  • #FFBF8F

    #FFBF8F

    oklch(85.2% 0.097 57.9)

  • #C8D88B

    #C8D88B

    oklch(85.2% 0.101 118.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EACB80

    #EACB80

    oklch(85.2% 0.1 87.8)

  • #9AD7FF

    #9AD7FF

    oklch(85.2% 0.084 237.8)

  • #D4C3FF

    #D4C3FF

    oklch(85.1% 0.084 297.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EACB80

    #EACB80

    oklch(85.2% 0.1 87.8)

  • #77E1F0

    #77E1F0

    oklch(85.2% 0.1 207.5)

  • #F3B7F0

    #F3B7F0

    oklch(85.2% 0.101 328.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EACB80

    #EACB80

    oklch(85.2% 0.1 87.8)

  • #80E4CE

    #80E4CE

    oklch(85.2% 0.1 177.9)

  • #BACEFF

    #BACEFF

    oklch(85.3% 0.072 267.5)

  • #FFB7CE

    #FFB7CE

    oklch(85.3% 0.088 358.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EACB80, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EACB80 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.