#E9D985

Closest named color: Sandy (#F1DA7A). oklch(88% 0.106 98.8), rgb(233, 217, 133).

Aa

Black text reads best on this color (14.72:1).

About this color

#E9D985 is a light, moderately saturated yellow. In OKLCH its lightness is 88%, its chroma 0.106 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Sandy (#F1DA7A), ΔE 0.016 away. Black text reads best on it, at 14.72:1.

Hue familyYellows
Lightnesslight (88%)
Chromamoderately saturated (0.106)
Temperaturewarm
Nearest nameSandy (#F1DA7A)
Black text14.72:1
White text1.42:1

Values

HEX#E9D985
RGBrgb(233, 217, 133)
HSLhsl(50, 69%, 72%)
OKLCHoklch(88% 0.106 98.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E9D985 1.42:1 Fails Lc -23.3 Dividers and decoration only
Black text on #E9D985 14.72:1 AAA Lc 83.3 Fine for body text
#E9D985 text on white 1.42:1 Fails Lc 20.4 Dividers and decoration only
#E9D985 text on black 14.72:1 AAA Lc -83.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F6E8

    oklch(97.1% 0.019 100.1)

  2. Step 100

    100

    #F0EBCD

    oklch(93.6% 0.04 99.3)

  3. Step 200

    200 (this color)

    #E9D985

    oklch(88% 0.106 98.8)

  4. Step 300

    300

    #D7C14D

    oklch(80.8% 0.136 98.5)

  5. Step 400

    400

    #B8A100

    oklch(70.8% 0.147 99)

  6. Step 500

    500

    #9E8A00

    oklch(63.2% 0.131 99)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #706100

    oklch(49.2% 0.102 98.7)

  9. Step 800

    800

    #5B4F00

    oklch(42.7% 0.088 99.2)

  10. Step 900

    900

    #4C4200

    oklch(37.8% 0.078 99.5)

  11. Step 950

    950

    #2D2600

    oklch(26.8% 0.056 98.7)

Export this scale for Tailwind in the Tailwind colors tool

#E9D985 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8D57E0.011
Deuteranopia (no green cones)#EDDB880.008
Tritanopia (no blue cones)#F7CEC40.096
Achromatopsia (no color)#D8D8D80.106

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E9D985

    #E9D985

    oklch(88% 0.106 98.8)

  • #CED4FF

    #CED4FF

    oklch(87.9% 0.06 278.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E9D985

    #E9D985

    oklch(88% 0.106 98.8)

  • #FFCD97

    #FFCD97

    oklch(88% 0.09 68.4)

  • #C2E69A

    #C2E69A

    oklch(88.1% 0.107 129)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E9D985

    #E9D985

    oklch(88% 0.106 98.8)

  • #B9DCFF

    #B9DCFF

    oklch(88.1% 0.061 248.5)

  • #E6CAFF

    #E6CAFF

    oklch(87.9% 0.078 308.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E9D985

    #E9D985

    oklch(88% 0.106 98.8)

  • #92E6FF

    #92E6FF

    oklch(88% 0.088 218.8)

  • #FFC2EB

    #FFC2EB

    oklch(88.1% 0.087 338.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E9D985

    #E9D985

    oklch(88% 0.106 98.8)

  • #7BEEE5

    #7BEEE5

    oklch(87.9% 0.106 188.7)

  • #CED4FF

    #CED4FF

    oklch(87.9% 0.06 278.9)

  • #FFC6CF

    #FFC6CF

    oklch(88% 0.066 7.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E9D985, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E9D985 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.