#E9D484

Closest named color: Sandy (#F1DA7A). oklch(87% 0.103 95.1), rgb(233, 212, 132).

Aa

Black text reads best on this color (14.21:1).

About this color

#E9D484 is a light, moderately saturated yellow. In OKLCH its lightness is 87%, its chroma 0.103 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Sandy (#F1DA7A), ΔE 0.024 away. Black text reads best on it, at 14.21:1.

Hue familyYellows
Lightnesslight (87%)
Chromamoderately saturated (0.103)
Temperaturewarm
Nearest nameSandy (#F1DA7A)
Black text14.21:1
White text1.47:1

Values

HEX#E9D484
RGBrgb(233, 212, 132)
HSLhsl(48, 70%, 72%)
OKLCHoklch(87% 0.103 95.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E9D484 1.47:1 Fails Lc -25.6 Dividers and decoration only
Black text on #E9D484 14.21:1 AAA Lc 81.2 Fine for body text
#E9D484 text on white 1.47:1 Fails Lc 22.5 Dividers and decoration only
#E9D484 text on black 14.21:1 AAA Lc -80.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F6E9

    oklch(97.2% 0.017 96.1)

  2. Step 100

    100

    #F1EACE

    oklch(93.5% 0.038 95.5)

  3. Step 200

    200 (this color)

    #E9D484

    oklch(87% 0.103 95.1)

  4. Step 300

    300

    #DBBF51

    oklch(80.8% 0.132 95)

  5. Step 400

    400

    #BD9E00

    oklch(70.6% 0.145 94.9)

  6. Step 500

    500

    #A28800

    oklch(63.2% 0.13 95.4)

  7. Step 600

    600

    #887200

    oklch(55.6% 0.114 95.6)

  8. Step 700

    700

    #735F00

    oklch(49.1% 0.101 94.6)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#E9D484 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3D07E0.015
Deuteranopia (no green cones)#E9D7870.007
Tritanopia (no blue cones)#F7C9C00.093
Achromatopsia (no color)#D4D4D40.103

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E9D484

    #E9D484

    oklch(87% 0.103 95.1)

  • #C8D2FF

    #C8D2FF

    oklch(87.1% 0.063 275.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E9D484

    #E9D484

    oklch(87% 0.103 95.1)

  • #FFC893

    #FFC893

    oklch(87% 0.093 65.1)

  • #C4E195

    #C4E195

    oklch(87% 0.104 125.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E9D484

    #E9D484

    oklch(87% 0.103 95.1)

  • #AFDAFF

    #AFDAFF

    oklch(87% 0.068 244.7)

  • #E0C7FF

    #E0C7FF

    oklch(86.9% 0.081 305.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E9D484

    #E9D484

    oklch(87% 0.103 95.1)

  • #7DE6FF

    #7DE6FF

    oklch(87.1% 0.103 215.1)

  • #FFBBEF

    #FFBBEF

    oklch(87% 0.102 335.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E9D484

    #E9D484

    oklch(87% 0.103 95.1)

  • #7EEADD

    #7EEADD

    oklch(86.9% 0.102 185.4)

  • #C8D2FF

    #C8D2FF

    oklch(87.1% 0.063 275.2)

  • #FFC1CD

    #FFC1CD

    oklch(87% 0.073 5.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E9D484, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E9D484 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.