#E9D083

Closest named color: Sand (#E2CA76). oklch(86.2% 0.101 92.1), rgb(233, 208, 131).

Aa

Black text reads best on this color (13.81:1).

About this color

#E9D083 is a light, moderately saturated yellow. In OKLCH its lightness is 86%, its chroma 0.101 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.022 away. Black text reads best on it, at 13.81:1.

Hue familyYellows
Lightnesslight (86%)
Chromamoderately saturated (0.101)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.81:1
White text1.52:1

Values

HEX#E9D083
RGBrgb(233, 208, 131)
HSLhsl(45, 70%, 71%)
OKLCHoklch(86.2% 0.101 92.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E9D083 1.52:1 Fails Lc -27.4 Dividers and decoration only
Black text on #E9D083 13.81:1 AAA Lc 79.6 Fine for body text
#E9D083 text on white 1.52:1 Fails Lc 24.1 Dividers and decoration only
#E9D083 text on black 13.81:1 AAA Lc -79.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5E9

    oklch(97% 0.016 91.6)

  2. Step 100

    100

    #F3EACE

    oklch(93.7% 0.038 92.2)

  3. Step 200

    200 (this color)

    #E9D083

    oklch(86.2% 0.101 92.1)

  4. Step 300

    300

    #DEBE54

    oklch(80.9% 0.129 92.5)

  5. Step 400

    400

    #C19C00

    oklch(70.6% 0.144 91.7)

  6. Step 500

    500

    #A58600

    oklch(63.1% 0.129 92.4)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#E9D083 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFCD7D0.018
Deuteranopia (no green cones)#E6D5860.012
Tritanopia (no blue cones)#F7C5BD0.091
Achromatopsia (no color)#D1D1D10.101

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E9D083

    #E9D083

    oklch(86.2% 0.101 92.1)

  • #C2D0FF

    #C2D0FF

    oklch(86.3% 0.067 272)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E9D083

    #E9D083

    oklch(86.2% 0.101 92.1)

  • #FFC491

    #FFC491

    oklch(86.2% 0.094 61.9)

  • #C6DC92

    #C6DC92

    oklch(86.1% 0.099 122)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E9D083

    #E9D083

    oklch(86.2% 0.101 92.1)

  • #A6D8FF

    #A6D8FF

    oklch(86.1% 0.075 242.2)

  • #DBC5FF

    #DBC5FF

    oklch(86.1% 0.082 302)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E9D083

    #E9D083

    oklch(86.2% 0.101 92.1)

  • #7CE3F8

    #7CE3F8

    oklch(86.1% 0.1 212.5)

  • #F9B9EF

    #F9B9EF

    oklch(86.1% 0.101 331.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E9D083

    #E9D083

    oklch(86.2% 0.101 92.1)

  • #80E7D6

    #80E7D6

    oklch(86.1% 0.1 182)

  • #C2D0FF

    #C2D0FF

    oklch(86.3% 0.067 272)

  • #FFBCCD

    #FFBCCD

    oklch(86.1% 0.08 2.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E9D083, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E9D083 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.