#E9CBB7

Closest named color: Pale Oak (#DBCFB0). oklch(86.2% 0.043 55.7), rgb(233, 203, 183).

Aa

Black text reads best on this color (13.69:1).

About this color

#E9CBB7 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.043 and its hue 56°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.026 away. Black text reads best on it, at 13.69:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.043)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.69:1
White text1.53:1

Values

HEX#E9CBB7
RGBrgb(233, 203, 183)
HSLhsl(24, 53%, 82%)
OKLCHoklch(86.2% 0.043 55.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E9CBB7 1.53:1 Fails Lc -28.0 Dividers and decoration only
Black text on #E9CBB7 13.69:1 AAA Lc 79.1 Fine for body text
#E9CBB7 text on white 1.53:1 Fails Lc 24.7 Dividers and decoration only
#E9CBB7 text on black 13.69:1 AAA Lc -78.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F3E7E0

    oklch(93.6% 0.016 52.6)

  3. Step 200

    200 (this color)

    #E9CBB7

    oklch(86.2% 0.043 55.7)

  4. Step 300

    300

    #DEB89E

    oklch(80.9% 0.057 56.2)

  5. Step 400

    400

    #CC9269

    oklch(70.7% 0.09 56)

  6. Step 500

    500

    #BE763F

    oklch(63.2% 0.115 56.1)

  7. Step 600

    600

    #A95D1B

    oklch(55.7% 0.124 55.9)

  8. Step 700

    700

    #914C0B

    oklch(49.1% 0.116 55.8)

  9. Step 800

    800

    #763F0F

    oklch(42.8% 0.096 55.9)

  10. Step 900

    900

    #5F3615

    oklch(37.7% 0.075 56.4)

  11. Step 950

    950

    #38200E

    oklch(27.1% 0.047 56)

Export this scale for Tailwind in the Tailwind colors tool

#E9CBB7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CDB60.030
Deuteranopia (no green cones)#DBD3B70.027
Tritanopia (no blue cones)#F3C6C50.031
Achromatopsia (no color)#D1D1D10.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E9CBB7

    #E9CBB7

    oklch(86.2% 0.043 55.7)

  • #B7D7EB

    #B7D7EB

    oklch(86.2% 0.044 235.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E9CBB7

    #E9CBB7

    oklch(86.2% 0.043 55.7)

  • #EDC7C3

    #EDC7C3

    oklch(86.1% 0.044 25.1)

  • #DFD0B2

    #DFD0B2

    oklch(86.2% 0.043 84.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E9CBB7

    #E9CBB7

    oklch(86.2% 0.043 55.7)

  • #B1DAE0

    #B1DAE0

    oklch(86.1% 0.044 207.3)

  • #C4D2EF

    #C4D2EF

    oklch(86.2% 0.043 265)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E9CBB7

    #E9CBB7

    oklch(86.2% 0.043 55.7)

  • #B5DCD0

    #B5DCD0

    oklch(86.3% 0.044 174.6)

  • #D4CDEC

    #D4CDEC

    oklch(86.4% 0.043 295.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E9CBB7

    #E9CBB7

    oklch(86.2% 0.043 55.7)

  • #C0DAC1

    #C0DAC1

    oklch(86.2% 0.044 146.2)

  • #B7D7EB

    #B7D7EB

    oklch(86.2% 0.044 235.5)

  • #E1C8E1

    #E1C8E1

    oklch(86.1% 0.044 325.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E9CBB7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E9CBB7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.