#E8D08B

Closest named color: Sand (#E2CA76). oklch(86.2% 0.092 91), rgb(232, 208, 139).

Aa

Black text reads best on this color (13.82:1).

About this color

#E8D08B is a light, moderately saturated yellow. In OKLCH its lightness is 86%, its chroma 0.092 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.027 away. Black text reads best on it, at 13.82:1.

Hue familyYellows
Lightnesslight (86%)
Chromamoderately saturated (0.092)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.82:1
White text1.51:1

Values

HEX#E8D08B
RGBrgb(232, 208, 139)
HSLhsl(45, 67%, 73%)
OKLCHoklch(86.2% 0.092 91)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E8D08B 1.51:1 Fails Lc -27.3 Dividers and decoration only
Black text on #E8D08B 13.82:1 AAA Lc 79.7 Fine for body text
#E8D08B text on white 1.51:1 Fails Lc 24.1 Dividers and decoration only
#E8D08B text on black 13.82:1 AAA Lc -79.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EA

    oklch(97% 0.015 90.2)

  2. Step 100

    100

    #F2EAD1

    oklch(93.7% 0.034 92.3)

  3. Step 200

    200 (this color)

    #E8D08B

    oklch(86.2% 0.092 91)

  4. Step 300

    300

    #DDBE61

    oklch(81% 0.118 91.2)

  5. Step 400

    400

    #C29C00

    oklch(70.7% 0.145 91.2)

  6. Step 500

    500

    #A78500

    oklch(63.1% 0.129 90.6)

  7. Step 600

    600

    #8C7000

    oklch(55.6% 0.114 91.4)

  8. Step 700

    700

    #765E00

    oklch(49.2% 0.101 91.4)

  9. Step 800

    800

    #614C00

    oklch(42.6% 0.087 90.4)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#E8D08B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DECE860.017
Deuteranopia (no green cones)#E5D58D0.013
Tritanopia (no blue cones)#F6C6BF0.083
Achromatopsia (no color)#D2D2D20.092

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E8D08B

    #E8D08B

    oklch(86.2% 0.092 91)

  • #C1D0FF

    #C1D0FF

    oklch(86.2% 0.068 271.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E8D08B

    #E8D08B

    oklch(86.2% 0.092 91)

  • #FEC494

    #FEC494

    oklch(86.1% 0.091 60.8)

  • #C8DB97

    #C8DB97

    oklch(86.1% 0.092 121)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E8D08B

    #E8D08B

    oklch(86.2% 0.092 91)

  • #A6D9FF

    #A6D9FF

    oklch(86.3% 0.075 240.9)

  • #DAC6FF

    #DAC6FF

    oklch(86.2% 0.081 300.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E8D08B

    #E8D08B

    oklch(86.2% 0.092 91)

  • #85E2F4

    #85E2F4

    oklch(86.1% 0.092 211.4)

  • #F5BCEE

    #F5BCEE

    oklch(86.2% 0.092 330.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E8D08B

    #E8D08B

    oklch(86.2% 0.092 91)

  • #8AE6D5

    #8AE6D5

    oklch(86.3% 0.092 180.9)

  • #C1D0FF

    #C1D0FF

    oklch(86.2% 0.068 271.1)

  • #FFBCCE

    #FFBCCE

    oklch(86.2% 0.08 1.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E8D08B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E8D08B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.