#E8CC80

Closest named color: Sand (#E2CA76). oklch(85.2% 0.1 89.9), rgb(232, 204, 128).

Aa

Black text reads best on this color (13.38:1).

About this color

#E8CC80 is a light, moderately saturated orange. In OKLCH its lightness is 85%, its chroma 0.100 and its hue 90°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.015 away. Black text reads best on it, at 13.38:1.

Hue familyOranges
Lightnesslight (85%)
Chromamoderately saturated (0.100)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.38:1
White text1.56:1

Values

HEX#E8CC80
RGBrgb(232, 204, 128)
HSLhsl(44, 69%, 71%)
OKLCHoklch(85.2% 0.1 89.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E8CC80 1.56:1 Fails Lc -29.3 Dividers and decoration only
Black text on #E8CC80 13.38:1 AAA Lc 77.8 Fine for body text
#E8CC80 text on white 1.56:1 Fails Lc 25.9 Dividers and decoration only
#E8CC80 text on black 13.38:1 AAA Lc -77.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5E9

    oklch(97.1% 0.017 88)

  2. Step 100

    100

    #F3E9CE

    oklch(93.5% 0.037 90.1)

  3. Step 200

    200 (this color)

    #E8CC80

    oklch(85.2% 0.1 89.9)

  4. Step 300

    300

    #E1BD54

    oklch(81% 0.129 90.3)

  5. Step 400

    400

    #C49B00

    oklch(70.7% 0.145 89.7)

  6. Step 500

    500

    #A88500

    oklch(63.2% 0.129 90)

  7. Step 600

    600

    #8D6F00

    oklch(55.5% 0.113 89.9)

  8. Step 700

    700

    #775D00

    oklch(49.1% 0.1 89.6)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#E8CC80 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCCA7A0.020
Deuteranopia (no green cones)#E3D2830.016
Tritanopia (no blue cones)#F7C1B90.090
Achromatopsia (no color)#CECECE0.100

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E8CC80

    #E8CC80

    oklch(85.2% 0.1 89.9)

  • #BCCDFF

    #BCCDFF

    oklch(85.2% 0.072 270.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E8CC80

    #E8CC80

    oklch(85.2% 0.1 89.9)

  • #FFBF8C

    #FFBF8C

    oklch(85.2% 0.099 59.5)

  • #C6D98D

    #C6D98D

    oklch(85.3% 0.101 120)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E8CC80

    #E8CC80

    oklch(85.2% 0.1 89.9)

  • #9DD6FF

    #9DD6FF

    oklch(85.1% 0.082 240.2)

  • #D7C2FF

    #D7C2FF

    oklch(85.2% 0.086 300.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E8CC80

    #E8CC80

    oklch(85.2% 0.1 89.9)

  • #78E1F3

    #78E1F3

    oklch(85.3% 0.1 209.9)

  • #F4B7EE

    #F4B7EE

    oklch(85.2% 0.1 329.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E8CC80

    #E8CC80

    oklch(85.2% 0.1 89.9)

  • #7EE4D1

    #7EE4D1

    oklch(85.2% 0.1 180.3)

  • #BCCDFF

    #BCCDFF

    oklch(85.2% 0.072 270.2)

  • #FFB7CC

    #FFB7CC

    oklch(85.2% 0.087 360)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E8CC80, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E8CC80 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.