#E8CB89

Closest named color: Sand (#E2CA76). oklch(85.2% 0.09 86.8), rgb(232, 203, 137).

Aa

Black text reads best on this color (13.33:1).

About this color

#E8CB89 is a light, moderately saturated orange. In OKLCH its lightness is 85%, its chroma 0.090 and its hue 87°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.024 away. Black text reads best on it, at 13.33:1.

Hue familyOranges
Lightnesslight (85%)
Chromamoderately saturated (0.090)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.33:1
White text1.57:1

Values

HEX#E8CB89
RGBrgb(232, 203, 137)
HSLhsl(42, 67%, 72%)
OKLCHoklch(85.2% 0.09 86.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E8CB89 1.57:1 Fails Lc -29.6 Dividers and decoration only
Black text on #E8CB89 13.33:1 AAA Lc 77.6 Fine for body text
#E8CB89 text on white 1.57:1 Fails Lc 26.1 Dividers and decoration only
#E8CB89 text on black 13.33:1 AAA Lc -76.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5EA

    oklch(97.1% 0.015 86.4)

  2. Step 100

    100

    #F4E9D1

    oklch(93.6% 0.034 86.3)

  3. Step 200

    200 (this color)

    #E8CB89

    oklch(85.2% 0.09 86.8)

  4. Step 300

    300

    #E1BC63

    oklch(81% 0.116 87.1)

  5. Step 400

    400

    #C79900

    oklch(70.6% 0.144 87)

  6. Step 500

    500

    #AB8300

    oklch(63.1% 0.129 87)

  7. Step 600

    600

    #906E00

    oklch(55.7% 0.114 87.1)

  8. Step 700

    700

    #795C00

    oklch(49.1% 0.1 87.1)

  9. Step 800

    800

    #644B00

    oklch(42.8% 0.087 86.6)

  10. Step 900

    900

    #533E00

    oklch(37.6% 0.077 86.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#E8CB89 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAC9840.023
Deuteranopia (no green cones)#E1D18B0.017
Tritanopia (no blue cones)#F6C0BA0.081
Achromatopsia (no color)#CECECE0.090

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E8CB89

    #E8CB89

    oklch(85.2% 0.09 86.8)

  • #B9CEFF

    #B9CEFF

    oklch(85.2% 0.072 266.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E8CB89

    #E8CB89

    oklch(85.2% 0.09 86.8)

  • #FCC094

    #FCC094

    oklch(85.2% 0.09 57.4)

  • #CAD692

    #CAD692

    oklch(85.1% 0.09 116.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E8CB89

    #E8CB89

    oklch(85.2% 0.09 86.8)

  • #98D7FF

    #98D7FF

    oklch(85.1% 0.085 237)

  • #D3C4FF

    #D3C4FF

    oklch(85.2% 0.083 296.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E8CB89

    #E8CB89

    oklch(85.2% 0.09 86.8)

  • #83DFEC

    #83DFEC

    oklch(85.1% 0.09 207.3)

  • #EEBAEE

    #EEBAEE

    oklch(85.2% 0.09 326.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E8CB89

    #E8CB89

    oklch(85.2% 0.09 86.8)

  • #8BE2CD

    #8BE2CD

    oklch(85.2% 0.09 176.9)

  • #B9CEFF

    #B9CEFF

    oklch(85.2% 0.072 266.7)

  • #FFB6CF

    #FFB6CF

    oklch(85.1% 0.09 356.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E8CB89, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E8CB89 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.