#E7CE66

Closest named color: Sand (#E2CA76). oklch(85.2% 0.127 96), rgb(231, 206, 102).

Aa

Black text reads best on this color (13.41:1).

About this color

#E7CE66 is a light, moderately saturated yellow. In OKLCH its lightness is 85%, its chroma 0.127 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.023 away. Black text reads best on it, at 13.41:1.

Hue familyYellows
Lightnesslight (85%)
Chromamoderately saturated (0.127)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.41:1
White text1.56:1

Values

HEX#E7CE66
RGBrgb(231, 206, 102)
HSLhsl(48, 73%, 65%)
OKLCHoklch(85.2% 0.127 96)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E7CE66 1.56:1 Fails Lc -29.1 Dividers and decoration only
Black text on #E7CE66 13.41:1 AAA Lc 78.0 Fine for body text
#E7CE66 text on white 1.56:1 Fails Lc 25.8 Dividers and decoration only
#E7CE66 text on black 13.41:1 AAA Lc -77.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF6E5

    oklch(97.2% 0.023 96)

  2. Step 100

    100

    #F3EAC7

    oklch(93.5% 0.047 95.2)

  3. Step 200

    200 (this color)

    #E7CE66

    oklch(85.2% 0.127 96)

  4. Step 300

    300

    #E0BF13

    oklch(80.9% 0.164 96.2)

  5. Step 400

    400

    #BC9F00

    oklch(70.7% 0.145 95.9)

  6. Step 500

    500

    #A18800

    oklch(63.1% 0.13 96)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #726000

    oklch(49.2% 0.101 96.3)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#E7CE66 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0CA5C0.017
Deuteranopia (no green cones)#E6D26B0.010
Tritanopia (no blue cones)#F7C1B70.116
Achromatopsia (no color)#CFCFCF0.127

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E7CE66

    #E7CE66

    oklch(85.2% 0.127 96)

  • #C1CBFF

    #C1CBFF

    oklch(85.2% 0.073 276.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E7CE66

    #E7CE66

    oklch(85.2% 0.127 96)

  • #FFC080

    #FFC080

    oklch(85.2% 0.108 65.9)

  • #BADD7F

    #BADD7F

    oklch(85.1% 0.127 125.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E7CE66

    #E7CE66

    oklch(85.2% 0.127 96)

  • #A5D4FF

    #A5D4FF

    oklch(85.2% 0.078 246.5)

  • #DDBFFF

    #DDBFFF

    oklch(85.1% 0.093 305.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E7CE66

    #E7CE66

    oklch(85.2% 0.127 96)

  • #66E1FF

    #66E1FF

    oklch(85.1% 0.117 216.4)

  • #FFB1EB

    #FFB1EB

    oklch(85.2% 0.116 336.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E7CE66

    #E7CE66

    oklch(85.2% 0.127 96)

  • #53E9DB

    #53E9DB

    oklch(85.2% 0.127 186.3)

  • #C1CBFF

    #C1CBFF

    oklch(85.2% 0.073 276.2)

  • #FFB8C6

    #FFB8C6

    oklch(85.2% 0.084 6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E7CE66, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E7CE66 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.