#E7CB81

Closest named color: Sand (#E2CA76). oklch(85% 0.098 89.5), rgb(231, 203, 129).

Aa

Black text reads best on this color (13.25:1).

About this color

#E7CB81 is a light, moderately saturated orange. In OKLCH its lightness is 85%, its chroma 0.098 and its hue 89°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.015 away. Black text reads best on it, at 13.25:1.

Hue familyOranges
Lightnesslight (85%)
Chromamoderately saturated (0.098)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.25:1
White text1.58:1

Values

HEX#E7CB81
RGBrgb(231, 203, 129)
HSLhsl(44, 68%, 71%)
OKLCHoklch(85% 0.098 89.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E7CB81 1.58:1 Fails Lc -29.9 Dividers and decoration only
Black text on #E7CB81 13.25:1 AAA Lc 77.3 Fine for body text
#E7CB81 text on white 1.58:1 Fails Lc 26.5 Dividers and decoration only
#E7CB81 text on black 13.25:1 AAA Lc -76.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5E9

    oklch(97.1% 0.017 88)

  2. Step 100

    100

    #F3E9CF

    oklch(93.5% 0.036 89.4)

  3. Step 200

    200 (this color)

    #E7CB81

    oklch(85% 0.098 89.5)

  4. Step 300

    300

    #E1BC57

    oklch(80.8% 0.126 89.2)

  5. Step 400

    400

    #C49B00

    oklch(70.7% 0.145 89.7)

  6. Step 500

    500

    #A88400

    oklch(63% 0.129 89.3)

  7. Step 600

    600

    #8E6F00

    oklch(55.6% 0.114 89.2)

  8. Step 700

    700

    #775D00

    oklch(49.1% 0.1 89.6)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#E7CB81 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBC97B0.020
Deuteranopia (no green cones)#E2D1840.016
Tritanopia (no blue cones)#F6C0B90.089
Achromatopsia (no color)#CDCDCD0.098

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E7CB81

    #E7CB81

    oklch(85% 0.098 89.5)

  • #BACCFF

    #BACCFF

    oklch(84.9% 0.074 269.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E7CB81

    #E7CB81

    oklch(85% 0.098 89.5)

  • #FEBE8C

    #FEBE8C

    oklch(84.9% 0.098 58.9)

  • #C6D78D

    #C6D78D

    oklch(84.9% 0.098 119.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E7CB81

    #E7CB81

    oklch(85% 0.098 89.5)

  • #9BD6FF

    #9BD6FF

    oklch(85% 0.083 239.3)

  • #D5C1FF

    #D5C1FF

    oklch(84.8% 0.088 299.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E7CB81

    #E7CB81

    oklch(85% 0.098 89.5)

  • #79E0F1

    #79E0F1

    oklch(85.1% 0.099 209.4)

  • #F2B7ED

    #F2B7ED

    oklch(85% 0.098 329.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E7CB81

    #E7CB81

    oklch(85% 0.098 89.5)

  • #80E3CF

    #80E3CF

    oklch(85% 0.098 179.2)

  • #BACCFF

    #BACCFF

    oklch(84.9% 0.074 269.6)

  • #FFB6CC

    #FFB6CC

    oklch(85% 0.089 359.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E7CB81, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E7CB81 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.