#E6D789

Closest named color: Sandy (#F1DA7A). oklch(87.4% 0.1 98.7), rgb(230, 215, 137).

Aa

Black text reads best on this color (14.44:1).

About this color

#E6D789 is a light, moderately saturated yellow. In OKLCH its lightness is 87%, its chroma 0.100 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Sandy (#F1DA7A), ΔE 0.024 away. Black text reads best on it, at 14.44:1.

Hue familyYellows
Lightnesslight (87%)
Chromamoderately saturated (0.100)
Temperaturewarm
Nearest nameSandy (#F1DA7A)
Black text14.44:1
White text1.45:1

Values

HEX#E6D789
RGBrgb(230, 215, 137)
HSLhsl(50, 65%, 72%)
OKLCHoklch(87.4% 0.1 98.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E6D789 1.45:1 Fails Lc -24.5 Dividers and decoration only
Black text on #E6D789 14.44:1 AAA Lc 82.2 Fine for body text
#E6D789 text on white 1.45:1 Fails Lc 21.6 Dividers and decoration only
#E6D789 text on black 14.44:1 AAA Lc -81.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F6E9

    oklch(97.1% 0.017 99.6)

  2. Step 100

    100

    #F0EBCF

    oklch(93.7% 0.037 98.7)

  3. Step 200

    200 (this color)

    #E6D789

    oklch(87.4% 0.1 98.7)

  4. Step 300

    300

    #D6C257

    oklch(81% 0.129 98.8)

  5. Step 400

    400

    #B8A100

    oklch(70.8% 0.147 99)

  6. Step 500

    500

    #9E8900

    oklch(63% 0.13 98.3)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #706100

    oklch(49.2% 0.102 98.7)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4C4200

    oklch(37.8% 0.078 99.5)

  11. Step 950

    950

    #2D2600

    oklch(26.8% 0.056 98.7)

Export this scale for Tailwind in the Tailwind colors tool

#E6D789 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5D3830.011
Deuteranopia (no green cones)#E9D98C0.007
Tritanopia (no blue cones)#F3CDC40.091
Achromatopsia (no color)#D6D6D60.100

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E6D789

    #E6D789

    oklch(87.4% 0.1 98.7)

  • #CCD2FF

    #CCD2FF

    oklch(87.4% 0.063 279.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E6D789

    #E6D789

    oklch(87.4% 0.1 98.7)

  • #FFCB91

    #FFCB91

    oklch(87.5% 0.095 69.1)

  • #C2E39C

    #C2E39C

    oklch(87.5% 0.1 128.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E6D789

    #E6D789

    oklch(87.4% 0.1 98.7)

  • #B5DAFF

    #B5DAFF

    oklch(87.4% 0.065 248.6)

  • #E5C8FF

    #E5C8FF

    oklch(87.5% 0.081 308.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E6D789

    #E6D789

    oklch(87.4% 0.1 98.7)

  • #8BE5FF

    #8BE5FF

    oklch(87.5% 0.093 218.4)

  • #FFBEEA

    #FFBEEA

    oklch(87.4% 0.093 338.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E6D789

    #E6D789

    oklch(87.4% 0.1 98.7)

  • #81EBE2

    #81EBE2

    oklch(87.4% 0.1 188.4)

  • #CCD2FF

    #CCD2FF

    oklch(87.4% 0.063 279.1)

  • #FFC3CC

    #FFC3CC

    oklch(87.3% 0.07 8.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E6D789, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E6D789 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.