#E6D16A

Closest named color: Maize (#F4D054). oklch(85.8% 0.126 98), rgb(230, 209, 106).

Aa

Black text reads best on this color (13.69:1).

About this color

#E6D16A is a light, moderately saturated yellow. In OKLCH its lightness is 86%, its chroma 0.126 and its hue 98°. Its hue sits on the warm side of the wheel. The nearest named color is Maize (#F4D054), ΔE 0.025 away. Black text reads best on it, at 13.69:1.

Hue familyYellows
Lightnesslight (86%)
Chromamoderately saturated (0.126)
Temperaturewarm
Nearest nameMaize (#F4D054)
Black text13.69:1
White text1.53:1

Values

HEX#E6D16A
RGBrgb(230, 209, 106)
HSLhsl(50, 71%, 66%)
OKLCHoklch(85.8% 0.126 98)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E6D16A 1.53:1 Fails Lc -27.9 Dividers and decoration only
Black text on #E6D16A 13.69:1 AAA Lc 79.1 Fine for body text
#E6D16A text on white 1.53:1 Fails Lc 24.6 Dividers and decoration only
#E6D16A text on black 13.69:1 AAA Lc -78.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F6E6

    oklch(97.1% 0.021 98.1)

  2. Step 100

    100

    #F2EBC8

    oklch(93.7% 0.046 97.9)

  3. Step 200

    200 (this color)

    #E6D16A

    oklch(85.8% 0.126 98)

  4. Step 300

    300

    #DDC01D

    oklch(80.9% 0.162 97.7)

  5. Step 400

    400

    #B9A000

    oklch(70.6% 0.146 97.9)

  6. Step 500

    500

    #9F8900

    oklch(63.1% 0.13 97.8)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #706000

    oklch(49% 0.101 97.8)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#E6D16A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2CC600.016
Deuteranopia (no green cones)#E8D46F0.009
Tritanopia (no blue cones)#F6C4BA0.116
Achromatopsia (no color)#D1D1D10.126

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E6D16A

    #E6D16A

    oklch(85.8% 0.126 98)

  • #C5CCFF

    #C5CCFF

    oklch(85.7% 0.071 278.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E6D16A

    #E6D16A

    oklch(85.8% 0.126 98)

  • #FFC382

    #FFC382

    oklch(85.7% 0.107 67.8)

  • #B8E085

    #B8E085

    oklch(85.7% 0.125 128.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E6D16A

    #E6D16A

    oklch(85.8% 0.126 98)

  • #AAD5FF

    #AAD5FF

    oklch(85.7% 0.074 248.1)

  • #E1C1FF

    #E1C1FF

    oklch(85.9% 0.091 308)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E6D16A

    #E6D16A

    oklch(85.8% 0.126 98)

  • #75E1FF

    #75E1FF

    oklch(85.6% 0.108 218.3)

  • #FFB5E9

    #FFB5E9

    oklch(85.8% 0.108 338)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E6D16A

    #E6D16A

    oklch(85.8% 0.126 98)

  • #56EBDF

    #56EBDF

    oklch(85.8% 0.126 187.5)

  • #C5CCFF

    #C5CCFF

    oklch(85.7% 0.071 278.7)

  • #FFBBC6

    #FFBBC6

    oklch(85.8% 0.08 8.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E6D16A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E6D16A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.