#E6D07D

Closest named color: Sand (#E2CA76). oklch(85.8% 0.106 95), rgb(230, 208, 125).

Aa

Black text reads best on this color (13.68:1).

About this color

#E6D07D is a light, moderately saturated yellow. In OKLCH its lightness is 86%, its chroma 0.106 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.017 away. Black text reads best on it, at 13.68:1.

Hue familyYellows
Lightnesslight (86%)
Chromamoderately saturated (0.106)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.68:1
White text1.53:1

Values

HEX#E6D07D
RGBrgb(230, 208, 125)
HSLhsl(47, 68%, 70%)
OKLCHoklch(85.8% 0.106 95)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E6D07D 1.53:1 Fails Lc -28.0 Dividers and decoration only
Black text on #E6D07D 13.68:1 AAA Lc 79.1 Fine for body text
#E6D07D text on white 1.53:1 Fails Lc 24.7 Dividers and decoration only
#E6D07D text on black 13.68:1 AAA Lc -78.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F6E8

    oklch(97.2% 0.019 96.9)

  2. Step 100

    100

    #F2EACD

    oklch(93.6% 0.039 94.3)

  3. Step 200

    200 (this color)

    #E6D07D

    oklch(85.8% 0.106 95)

  4. Step 300

    300

    #DCBF4B

    oklch(80.8% 0.137 95)

  5. Step 400

    400

    #BD9E00

    oklch(70.6% 0.145 94.9)

  6. Step 500

    500

    #A28700

    oklch(63% 0.129 94.8)

  7. Step 600

    600

    #887200

    oklch(55.6% 0.114 95.6)

  8. Step 700

    700

    #735F00

    oklch(49.1% 0.101 94.6)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4F4000

    oklch(37.6% 0.077 93.9)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#E6D07D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0CC760.015
Deuteranopia (no green cones)#E5D4800.010
Tritanopia (no blue cones)#F4C5BC0.096
Achromatopsia (no color)#D0D0D00.106

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E6D07D

    #E6D07D

    oklch(85.8% 0.106 95)

  • #C2CEFF

    #C2CEFF

    oklch(85.9% 0.07 274.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E6D07D

    #E6D07D

    oklch(85.8% 0.106 95)

  • #FFC388

    #FFC388

    oklch(85.8% 0.102 65.3)

  • #C0DD8F

    #C0DD8F

    oklch(85.8% 0.107 125.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E6D07D

    #E6D07D

    oklch(85.8% 0.106 95)

  • #A7D6FF

    #A7D6FF

    oklch(85.7% 0.076 245.2)

  • #DDC2FF

    #DDC2FF

    oklch(85.7% 0.088 304.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E6D07D

    #E6D07D

    oklch(85.8% 0.106 95)

  • #75E2FC

    #75E2FC

    oklch(85.8% 0.106 215.4)

  • #FCB6EC

    #FCB6EC

    oklch(85.8% 0.106 334.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E6D07D

    #E6D07D

    oklch(85.8% 0.106 95)

  • #76E7D9

    #76E7D9

    oklch(85.8% 0.106 184.9)

  • #C2CEFF

    #C2CEFF

    oklch(85.9% 0.07 274.1)

  • #FFBBC9

    #FFBBC9

    oklch(85.8% 0.08 5.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E6D07D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E6D07D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.