#E6D064

Closest named color: Maize (#F4D054). oklch(85.5% 0.13 98), rgb(230, 208, 100).

Aa

Black text reads best on this color (13.57:1).

About this color

#E6D064 is a light, moderately saturated yellow. In OKLCH its lightness is 85%, its chroma 0.130 and its hue 98°. Its hue sits on the warm side of the wheel. The nearest named color is Maize (#F4D054), ΔE 0.022 away. Black text reads best on it, at 13.57:1.

Hue familyYellows
Lightnesslight (85%)
Chromamoderately saturated (0.130)
Temperaturewarm
Nearest nameMaize (#F4D054)
Black text13.57:1
White text1.54:1

Values

HEX#E6D064
RGBrgb(230, 208, 100)
HSLhsl(50, 72%, 65%)
OKLCHoklch(85.5% 0.13 98)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E6D064 1.54:1 Fails Lc -28.4 Dividers and decoration only
Black text on #E6D064 13.57:1 AAA Lc 78.7 Fine for body text
#E6D064 text on white 1.54:1 Fails Lc 25.1 Dividers and decoration only
#E6D064 text on black 13.57:1 AAA Lc -78.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F6E5

    oklch(97.1% 0.023 98.6)

  2. Step 100

    100

    #F2EBC6

    oklch(93.6% 0.049 98.4)

  3. Step 200

    200 (this color)

    #E6D064

    oklch(85.5% 0.13 98)

  4. Step 300

    300

    #DEC000

    oklch(80.9% 0.167 97.8)

  5. Step 400

    400

    #B9A000

    oklch(70.6% 0.146 97.9)

  6. Step 500

    500

    #9F8900

    oklch(63.1% 0.13 97.8)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #706000

    oklch(49% 0.101 97.8)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#E6D064 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2CB590.016
Deuteranopia (no green cones)#E8D3690.009
Tritanopia (no blue cones)#F6C3B80.119
Achromatopsia (no color)#D0D0D00.130

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E6D064

    #E6D064

    oklch(85.5% 0.13 98)

  • #C4CBFF

    #C4CBFF

    oklch(85.4% 0.073 278.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E6D064

    #E6D064

    oklch(85.5% 0.13 98)

  • #FFC27F

    #FFC27F

    oklch(85.5% 0.109 68.1)

  • #B7E080

    #B7E080

    oklch(85.6% 0.131 127.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E6D064

    #E6D064

    oklch(85.5% 0.13 98)

  • #A9D4FF

    #A9D4FF

    oklch(85.4% 0.075 248.7)

  • #E0BFFF

    #E0BFFF

    oklch(85.4% 0.094 307.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E6D064

    #E6D064

    oklch(85.5% 0.13 98)

  • #72E1FF

    #72E1FF

    oklch(85.5% 0.11 217.9)

  • #FFB3E9

    #FFB3E9

    oklch(85.5% 0.111 337.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E6D064

    #E6D064

    oklch(85.5% 0.13 98)

  • #4CEBDF

    #4CEBDF

    oklch(85.6% 0.131 187.7)

  • #C4CBFF

    #C4CBFF

    oklch(85.4% 0.073 278.7)

  • #FFBAC5

    #FFBAC5

    oklch(85.5% 0.081 8.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E6D064, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E6D064 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.