#E6CA93

Closest named color: Sand (#E2CA76). oklch(85% 0.078 83.9), rgb(230, 202, 147).

Aa

Black text reads best on this color (13.23:1).

About this color

#E6CA93 is a light, moderately saturated orange. In OKLCH its lightness is 85%, its chroma 0.078 and its hue 84°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.035 away. Black text reads best on it, at 13.23:1.

Hue familyOranges
Lightnesslight (85%)
Chromamoderately saturated (0.078)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.23:1
White text1.58:1

Values

HEX#E6CA93
RGBrgb(230, 202, 147)
HSLhsl(40, 62%, 74%)
OKLCHoklch(85% 0.078 83.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E6CA93 1.58:1 Fails Lc -30.0 Non-text elements, placeholder text
Black text on #E6CA93 13.23:1 AAA Lc 77.2 Fine for body text
#E6CA93 text on white 1.58:1 Fails Lc 26.6 Dividers and decoration only
#E6CA93 text on black 13.23:1 AAA Lc -76.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5EC

    oklch(97.2% 0.013 82.4)

  2. Step 100

    100

    #F3E9D5

    oklch(93.7% 0.029 84.6)

  3. Step 200

    200 (this color)

    #E6CA93

    oklch(85% 0.078 83.9)

  4. Step 300

    300

    #DFBB73

    oklch(80.8% 0.1 83.7)

  5. Step 400

    400

    #CB9700

    oklch(70.7% 0.145 83.8)

  6. Step 500

    500

    #AE8100

    oklch(63% 0.129 83.9)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5B00

    oklch(49.2% 0.101 83.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #332400

    oklch(27.1% 0.056 85)

Export this scale for Tailwind in the Tailwind colors tool

#E6CA93 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7C98F0.023
Deuteranopia (no green cones)#DED0950.018
Tritanopia (no blue cones)#F3C1BC0.069
Achromatopsia (no color)#CDCDCD0.078

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E6CA93

    #E6CA93

    oklch(85% 0.078 83.9)

  • #B5CEFF

    #B5CEFF

    oklch(85% 0.074 263.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E6CA93

    #E6CA93

    oklch(85% 0.078 83.9)

  • #F7C19E

    #F7C19E

    oklch(85.1% 0.078 54.4)

  • #CDD499

    #CDD499

    oklch(85% 0.078 113.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E6CA93

    #E6CA93

    oklch(85% 0.078 83.9)

  • #9BD7F9

    #9BD7F9

    oklch(85% 0.077 233.7)

  • #D0C5FC

    #D0C5FC

    oklch(85.1% 0.077 293.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E6CA93

    #E6CA93

    oklch(85% 0.078 83.9)

  • #8EDDE5

    #8EDDE5

    oklch(84.9% 0.078 204)

  • #E8BDEB

    #E8BDEB

    oklch(85% 0.078 324.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E6CA93

    #E6CA93

    oklch(85% 0.078 83.9)

  • #97DFCA

    #97DFCA

    oklch(85% 0.078 174.1)

  • #B5CEFF

    #B5CEFF

    oklch(85% 0.074 263.7)

  • #F7B9D1

    #F7B9D1

    oklch(84.9% 0.078 353.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E6CA93, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E6CA93 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.