#E6C968

Closest named color: Sand (#E2CA76). oklch(84.1% 0.121 93), rgb(230, 201, 104).

Aa

Black text reads best on this color (12.91:1).

About this color

#E6C968 is a light, moderately saturated yellow. In OKLCH its lightness is 84%, its chroma 0.121 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.014 away. Black text reads best on it, at 12.91:1.

Hue familyYellows
Lightnesslight (84%)
Chromamoderately saturated (0.121)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text12.91:1
White text1.62:1

Values

HEX#E6C968
RGBrgb(230, 201, 104)
HSLhsl(46, 72%, 65%)
OKLCHoklch(84.1% 0.121 93)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E6C968 1.62:1 Fails Lc -31.4 Non-text elements, placeholder text
Black text on #E6C968 12.91:1 AAA Lc 75.9 Fine for body text
#E6C968 text on white 1.62:1 Fails Lc 27.9 Dividers and decoration only
#E6C968 text on black 12.91:1 AAA Lc -75.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F9F5EA

    oklch(97% 0.015 90.2)

  2. Step 100

    100

    #F2EAD0

    oklch(93.7% 0.035 92.8)

  3. Step 200

    200

    #E8D9A7

    oklch(88.5% 0.067 93.4)

  4. Step 300

    300 (this color)

    #E6C968

    oklch(84.1% 0.121 93)

  5. Step 400

    400

    #C09D00

    oklch(70.7% 0.145 92.8)

  6. Step 500

    500

    #A48600

    oklch(63% 0.129 93)

  7. Step 600

    600

    #8A7100

    oklch(55.6% 0.114 93.5)

  8. Step 700

    700

    #745E00

    oklch(49% 0.1 92.9)

  9. Step 800

    800

    #5F4D00

    oklch(42.6% 0.087 93.4)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#E6C968 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBC65F0.021
Deuteranopia (no green cones)#E2CF6C0.015
Tritanopia (no blue cones)#F6BCB30.111
Achromatopsia (no color)#CBCBCB0.121

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E6C968

    #E6C968

    oklch(84.1% 0.121 93)

  • #BAC8FF

    #BAC8FF

    oklch(84.1% 0.079 273.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E6C968

    #E6C968

    oklch(84.1% 0.121 93)

  • #FFBB7C

    #FFBB7C

    oklch(84.2% 0.112 63.2)

  • #BCD87D

    #BCD87D

    oklch(84.1% 0.121 123)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E6C968

    #E6C968

    oklch(84.1% 0.121 93)

  • #9AD2FF

    #9AD2FF

    oklch(84.1% 0.086 243.2)

  • #D7BCFF

    #D7BCFF

    oklch(84.1% 0.096 302.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E6C968

    #E6C968

    oklch(84.1% 0.121 93)

  • #58DFFA

    #58DFFA

    oklch(84% 0.121 213.3)

  • #FAADED

    #FAADED

    oklch(84.1% 0.121 332.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E6C968

    #E6C968

    oklch(84.1% 0.121 93)

  • #5CE5D2

    #5CE5D2

    oklch(84.2% 0.122 182.6)

  • #BAC8FF

    #BAC8FF

    oklch(84.1% 0.079 273.5)

  • #FFB2C5

    #FFB2C5

    oklch(84.2% 0.092 3.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E6C968, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E6C968 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.