#E5D486

Closest named color: Sand (#E2CA76). oklch(86.7% 0.1 97.4), rgb(229, 212, 134).

Aa

Black text reads best on this color (14.09:1).

About this color

#E5D486 is a light, moderately saturated yellow. In OKLCH its lightness is 87%, its chroma 0.100 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.027 away. Black text reads best on it, at 14.09:1.

Hue familyYellows
Lightnesslight (87%)
Chromamoderately saturated (0.100)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text14.09:1
White text1.49:1

Values

HEX#E5D486
RGBrgb(229, 212, 134)
HSLhsl(49, 65%, 71%)
OKLCHoklch(86.7% 0.1 97.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E5D486 1.49:1 Fails Lc -26.1 Dividers and decoration only
Black text on #E5D486 14.09:1 AAA Lc 80.7 Fine for body text
#E5D486 text on white 1.49:1 Fails Lc 23.0 Dividers and decoration only
#E5D486 text on black 14.09:1 AAA Lc -80.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F6E9

    oklch(97.1% 0.017 99.6)

  2. Step 100

    100

    #F0EBCF

    oklch(93.7% 0.037 98.7)

  3. Step 200

    200 (this color)

    #E5D486

    oklch(86.7% 0.1 97.4)

  4. Step 300

    300

    #D7C156

    oklch(80.9% 0.129 97.8)

  5. Step 400

    400

    #BAA000

    oklch(70.7% 0.146 97.5)

  6. Step 500

    500

    #9F8900

    oklch(63.1% 0.13 97.8)

  7. Step 600

    600

    #867300

    oklch(55.7% 0.115 97.6)

  8. Step 700

    700

    #716000

    oklch(49.1% 0.101 97)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#E5D486 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2D0800.012
Deuteranopia (no green cones)#E7D6890.006
Tritanopia (no blue cones)#F2C9C10.092
Achromatopsia (no color)#D3D3D30.100

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E5D486

    #E5D486

    oklch(86.7% 0.1 97.4)

  • #C8D0FF

    #C8D0FF

    oklch(86.7% 0.066 277.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E5D486

    #E5D486

    oklch(86.7% 0.1 97.4)

  • #FFC78C

    #FFC78C

    oklch(86.7% 0.099 67.4)

  • #C1E098

    #C1E098

    oklch(86.7% 0.1 127.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E5D486

    #E5D486

    oklch(86.7% 0.1 97.4)

  • #AFD8FF

    #AFD8FF

    oklch(86.6% 0.069 247.3)

  • #E2C5FF

    #E2C5FF

    oklch(86.7% 0.085 307.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E5D486

    #E5D486

    oklch(86.7% 0.1 97.4)

  • #81E4FE

    #81E4FE

    oklch(86.8% 0.1 216.8)

  • #FFBAEB

    #FFBAEB

    oklch(86.7% 0.101 337.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E5D486

    #E5D486

    oklch(86.7% 0.1 97.4)

  • #7FE9DE

    #7FE9DE

    oklch(86.7% 0.1 186.8)

  • #C8D0FF

    #C8D0FF

    oklch(86.7% 0.066 277.4)

  • #FFBFCA

    #FFBFCA

    oklch(86.6% 0.075 7.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E5D486, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E5D486 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.