#E5CF7C

Closest named color: Sand (#E2CA76). oklch(85.5% 0.106 95), rgb(229, 207, 124).

Aa

Black text reads best on this color (13.54:1).

About this color

#E5CF7C is a light, moderately saturated yellow. In OKLCH its lightness is 85%, its chroma 0.106 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.014 away. Black text reads best on it, at 13.54:1.

Hue familyYellows
Lightnesslight (85%)
Chromamoderately saturated (0.106)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.54:1
White text1.55:1

Values

HEX#E5CF7C
RGBrgb(229, 207, 124)
HSLhsl(47, 67%, 69%)
OKLCHoklch(85.5% 0.106 95)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E5CF7C 1.55:1 Fails Lc -28.6 Dividers and decoration only
Black text on #E5CF7C 13.54:1 AAA Lc 78.5 Fine for body text
#E5CF7C text on white 1.55:1 Fails Lc 25.2 Dividers and decoration only
#E5CF7C text on black 13.54:1 AAA Lc -77.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F6E8

    oklch(97.2% 0.019 96.9)

  2. Step 100

    100

    #F2EACD

    oklch(93.6% 0.039 94.3)

  3. Step 200

    200 (this color)

    #E5CF7C

    oklch(85.5% 0.106 95)

  4. Step 300

    300

    #DCBF4B

    oklch(80.8% 0.137 95)

  5. Step 400

    400

    #BD9E00

    oklch(70.6% 0.145 94.9)

  6. Step 500

    500

    #A28700

    oklch(63% 0.129 94.8)

  7. Step 600

    600

    #887200

    oklch(55.6% 0.114 95.6)

  8. Step 700

    700

    #735F00

    oklch(49.1% 0.101 94.6)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4F4000

    oklch(37.6% 0.077 93.9)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#E5CF7C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFCB750.015
Deuteranopia (no green cones)#E4D37F0.010
Tritanopia (no blue cones)#F3C4BB0.096
Achromatopsia (no color)#D0D0D00.106

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E5CF7C

    #E5CF7C

    oklch(85.5% 0.106 95)

  • #C1CCFF

    #C1CCFF

    oklch(85.4% 0.072 275.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E5CF7C

    #E5CF7C

    oklch(85.5% 0.106 95)

  • #FFC185

    #FFC185

    oklch(85.4% 0.104 64.7)

  • #BFDC8E

    #BFDC8E

    oklch(85.5% 0.107 125.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E5CF7C

    #E5CF7C

    oklch(85.5% 0.106 95)

  • #A5D5FF

    #A5D5FF

    oklch(85.4% 0.077 245.3)

  • #DDC1FF

    #DDC1FF

    oklch(85.5% 0.09 305.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E5CF7C

    #E5CF7C

    oklch(85.5% 0.106 95)

  • #74E1FB

    #74E1FB

    oklch(85.5% 0.106 215.4)

  • #FBB5EB

    #FBB5EB

    oklch(85.5% 0.106 334.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E5CF7C

    #E5CF7C

    oklch(85.5% 0.106 95)

  • #75E6D8

    #75E6D8

    oklch(85.5% 0.106 184.9)

  • #C1CCFF

    #C1CCFF

    oklch(85.4% 0.072 275.3)

  • #FFB9C8

    #FFB9C8

    oklch(85.5% 0.083 4.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E5CF7C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E5CF7C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.