#E5CEC2

Closest named color: Pale Oak (#DBCFB0). oklch(86.7% 0.031 49.4), rgb(229, 206, 194).

Aa

Black text reads best on this color (13.93:1).

About this color

#E5CEC2 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.031 and its hue 49°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.030 away. Black text reads best on it, at 13.93:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.031)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.93:1
White text1.50:1

Values

HEX#E5CEC2
RGBrgb(229, 206, 194)
HSLhsl(21, 40%, 83%)
OKLCHoklch(86.7% 0.031 49.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E5CEC2 1.50:1 Fails Lc -26.9 Dividers and decoration only
Black text on #E5CEC2 13.93:1 AAA Lc 80.1 Fine for body text
#E5CEC2 text on white 1.50:1 Fails Lc 23.7 Dividers and decoration only
#E5CEC2 text on black 13.93:1 AAA Lc -79.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F1E8E3

    oklch(93.7% 0.012 51.3)

  3. Step 200

    200 (this color)

    #E5CEC2

    oklch(86.7% 0.031 49.4)

  4. Step 300

    300

    #D7BAAB

    oklch(81% 0.039 49.1)

  5. Step 400

    400

    #C2967E

    oklch(70.8% 0.063 49.9)

  6. Step 500

    500

    #B17B5D

    oklch(63.1% 0.08 49.9)

  7. Step 600

    600

    #9D6343

    oklch(55.6% 0.088 49.1)

  8. Step 700

    700

    #865235

    oklch(49.1% 0.082 49.2)

  9. Step 800

    800

    #6D432C

    oklch(42.7% 0.068 48.9)

  10. Step 900

    900

    #583928

    oklch(37.6% 0.052 49.4)

  11. Step 950

    950

    #342218

    oklch(27.1% 0.033 49.9)

Export this scale for Tailwind in the Tailwind colors tool

#E5CEC2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4D0C10.024
Deuteranopia (no green cones)#D9D4C20.022
Tritanopia (no blue cones)#ECCACB0.021
Achromatopsia (no color)#D2D2D20.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E5CEC2

    #E5CEC2

    oklch(86.7% 0.031 49.4)

  • #C0D8E4

    #C0D8E4

    oklch(86.8% 0.031 229.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E5CEC2

    #E5CEC2

    oklch(86.7% 0.031 49.4)

  • #E7CCCB

    #E7CCCB

    oklch(86.7% 0.03 20.3)

  • #DED2BD

    #DED2BD

    oklch(86.8% 0.031 81.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E5CEC2

    #E5CEC2

    oklch(86.7% 0.031 49.4)

  • #BDDADB

    #BDDADB

    oklch(86.7% 0.031 199.1)

  • #C8D4E8

    #C8D4E8

    oklch(86.7% 0.031 260.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E5CEC2

    #E5CEC2

    oklch(86.7% 0.031 49.4)

  • #C1DAD0

    #C1DAD0

    oklch(86.7% 0.03 169.6)

  • #D2D0E7

    #D2D0E7

    oklch(86.6% 0.032 289.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E5CEC2

    #E5CEC2

    oklch(86.7% 0.031 49.4)

  • #C9D9C6

    #C9D9C6

    oklch(86.8% 0.031 140.7)

  • #C0D8E4

    #C0D8E4

    oklch(86.8% 0.031 229.3)

  • #DCCDE0

    #DCCDE0

    oklch(86.6% 0.031 319.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E5CEC2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E5CEC2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.